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Sparkedit Help
Posted: Wed Dec 07, 2005 6:37 pm
by Brad Lindgren
i get the basic idea on how to use sparkedit. My problem is i want to build a structure using fallen logs. I couldnt find any on the map so i went into HMT and made a tree a log. It works in game but sparkedit still sees it as a tree. I could build it but it would take a long time with many hits and misses. can someone tell me how to do this
btw: anyone know what magic does in HMT? thanks
Posted: Wed Dec 07, 2005 8:09 pm
by Arbiter Elite
Posted: Wed Dec 07, 2005 9:20 pm
by Brad Lindgren
yes, that is exactly what i want to do!
please tell me what i need to do!
Posted: Wed Dec 07, 2005 9:39 pm
by Arbiter Elite
first tell me wat map ur modding
Posted: Wed Dec 07, 2005 9:40 pm
by Brad Lindgren
blood gulch
Posted: Wed Dec 07, 2005 9:45 pm
by Arbiter Elite
ok got it open up bloodgulch in sparkedit and go to the edit tab and now look for the word mode right beside it is a box click it and find scenery and now click on 1 of the other scenery and click duplicate and now u see the other box below called swap? well go to tat and find a one tat says
something like
scenery\trees\trees_leafy_fallentrunk\tree_
and then drag it wherever u want duplicate and make ur mod
Posted: Wed Dec 07, 2005 9:51 pm
by Brad Lindgren
thanks alot!
....now can anyone tell me what magic is?
Posted: Wed Dec 07, 2005 9:57 pm
by Brad Lindgren
i cant believe i never noticed that before, i feel kinda stupid
Posted: Wed Dec 07, 2005 10:04 pm
by Arbiter Elite
lol dont wory about it and check out my log mod
http://rapidshare.de/files/8751175/bloodgulch.ppf.html
after tat ill be making a stunt log mod(ramps and alot of stuff of logs)[/url]
Posted: Fri Dec 16, 2005 9:16 pm
by Brad Lindgren
i have another question, how do i select weapons? and i do have weapon mode turned on
Posted: Fri Dec 16, 2005 10:19 pm
by bblbuddy
for some reason the weapon doesnt select weapons for that....you have to go to MP Equipment
