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meta data saves

Posted: Sun Nov 20, 2005 1:32 am
by gundamzuki
When I hit save meta (not recursively) it saves two different files. Neiter one of them with the .meta tag on the end. One's an xml document and the other was a .weap file. All I'm trying to do is swap a scenery item for a weapon item so I figured 'Save meta' on the weapon then 'Inject meta' on the scenery item. Am I going to have to rebuild the map to make this work? (that would suck)

Posted: Sun Nov 20, 2005 5:54 am
by CtrlAltDestroy
Just add ".meta" on the end of the ".weap", so it should look like "*.weap.meta"