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Ai on foot link needed!
Posted: Sun Oct 30, 2005 8:53 am
by fireinhole8
i know there is a tut on how to put ai on foot, and not in vehicles, but i cant find it. please help!
Posted: Sun Oct 30, 2005 11:27 am
by wes
make em spawn in a vehicle, flip it over in sparkedit, and then remove the collision models of the vehicle
Posted: Sun Oct 30, 2005 12:30 pm
by fireinhole8
to do it without aid of vehicle
Posted: Sun Oct 30, 2005 12:34 pm
by Dominatr
Pmi an ai, and put spawn points in SparkEdit.
Posted: Sun Oct 30, 2005 1:34 pm
by tebteb
SparkEdit was suppose to edit AI spawn points but it was never fin, so when you select "edit ai spawn points" usually the spawn points disappears. i know.. it sucks
Posted: Sun Oct 30, 2005 2:22 pm
by fireinhole8
funky. I'll figure something out.
Posted: Tue Nov 01, 2005 6:53 am
by MasterNeoChief
Only way is vehicles. CE can do it without.
Posted: Tue Nov 01, 2005 3:44 pm
by fireinhole8
oh? how? i have no clue how to mod ce.....but i really want to!
Posted: Tue Nov 01, 2005 7:19 pm
by x13igDudex12
okay easy way i am thinking is to try and make it spawn in a weapons spawn, if not just make them all spawn in a warthog. Change every bitmap of the hog to a30/chrotube (invisible) and flip in spark. That will get them of there feet. And dont forget to use phenom's plugins to amek them out of control

Posted: Wed Nov 02, 2005 3:19 pm
by fireinhole8
x13igDudex12 wrote:okay easy way i am thinking is to try and make it spawn in a weapons spawn, if not just make them all spawn in a warthog. Change every bitmap of the hog to a30/chrotube (invisible) and flip in spark. That will get them of there feet. And dont forget to use phenom's plugins to amek them out of control

hmm, how would u do the weapon thing? imagine, running to take the rocket and having a hunter spawn on your head,loL!