Vehicles in a scenario/mod
Posted: Fri Oct 28, 2005 5:47 am
These are probably such a n00b questions that no one felt the need to write a tutorial on them, but:
1. When I edit a map for Halo PC and then run a server, what edits will clients see and not see without having a copy of the modded map?
2. When I start a multiplayer game, the vehicles present appear to be totally unrelated to what I set in the custom game type. I tried a "race" game on Death Island in multi-player with a custom race game with all vehicles (except banshees and scorpions) maxed out to 4 each for both teams. When I started the game (either as a LAN or Internet server), only a single chain warthog is present. No other vehicles. How can I get all the vehicles to appear?
Thanks,
Hamar
1. When I edit a map for Halo PC and then run a server, what edits will clients see and not see without having a copy of the modded map?
2. When I start a multiplayer game, the vehicles present appear to be totally unrelated to what I set in the custom game type. I tried a "race" game on Death Island in multi-player with a custom race game with all vehicles (except banshees and scorpions) maxed out to 4 each for both teams. When I started the game (either as a LAN or Internet server), only a single chain warthog is present. No other vehicles. How can I get all the vehicles to appear?
Thanks,
Hamar