energy sword in sp
Posted: Fri Oct 14, 2005 11:30 pm
can anyone give me a clean easy tutorial on how to get an energy sword in sp using hmt?
Visit remnantmods.com for more information
http://www.halomods.info/
actr - Actor
actv - Actor Varient
ant! - Antenna
antr - Animation Trigger
bipd - Biped
coll - Collision Model
colo - Unkown PC Tag
cont - Contrial
ctrl - Control
deca - Decal
DeLa - DeLa
devc - PC Device Default
dobc - Detail Object Collection
effe - Effect
eqip - Equipment
flag - Unkown PC Tag
fog - Fog
font - Font
garb - Garbage
glw! - Glow
grhi - Hrenade HUD Interface
hmt - HUD Message Text
hudg - HUD Globals
itmc - Item Collection
jpt! - Damage
lens - Lens Flare
lifi - Light Fixture
ligh - Light
lsnd - Looping Sound
mach - Machine
matg - Globals
metr - Meter
msg2 - Light Volume
part - Particle
pctl - Particle System
phys - Physics
pphy - Point Physics
proj - Projectile
rain - Weather Particle
scex - Unkown PC Shader
schi - Shader Transparency Varient
scnr - Scenerio
senv - Shader Environment
sgla - Shader Glass
sky - Sky
smet - Shader Metal
snde - Sound Environment
soso - Shader Model
spla - Shader Plasma
swat - Shader Water
trak - Track
unhi - Unit HUD Interface
vehi - Vehicle
weap - Window
wind - Wind
wphi - Weapon HUD Interface
Which is exactly what i do lol.Edwin wrote:it aint possible to do it clean and easy. the long and dirty way would be tomake a duplicate of the Plasma Rifle, replace its first and third peron models with the sword third person model, remove all effects, energy, projectiles, and crank up the mele damage.