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UV maps
Posted: Fri Sep 23, 2005 2:34 pm
by shade45
How do i find the UV maps for a model in halo?
Posted: Fri Sep 23, 2005 3:05 pm
by SuperSunny
Get Steelix's Model Extractor (sorry it's for the HEK though).
Use the process to convert a gbxmodel to a .3ds or .obj. Import into Max, apply the objects bitmap as a material, and it'll have it's UV maps restored. Go to the modifiers list, find UV mapping, click edit, and save the UV map.
Posted: Sat Sep 24, 2005 3:41 pm
by shade45
k thanx