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I need an explanation of meta and hex offsets in HMTv3

Posted: Mon Jan 19, 2004 6:23 pm
by Seanyboy
Where exactly on HMT is the offset so I can change the projectile all by myself, where are the offsets DISPLAYED? I know you can swap projectiles from weapon to weapon but that's only because the weapons you're swapping the projectiles from already has those projectiles applied to them, I want to learn that, how to apply projectiles to weapons. I mainly want to shoot Scorpions out of the Banshee's primary fire and actually understand how to do it, not follow steps mindlessly. Feel free to IM me on AIM, if you have it.

Posted: Mon Jan 19, 2004 7:24 pm
by Seanyboy
OK, I got the Scorpion changed to projectile by changing the tag info to proj/obj/yyy and I tried to swap it with the Warthog's LAAG gun but it didn't work.

Posted: Mon Jan 19, 2004 7:30 pm
by gryphon
Let me get this straight... When you fire the Banshee's plasma gun, you want Scorpion tanks to appear?

If THAT'S what you want, you can accomplish it by copying the hex number from the Meta box when the Scorpion is highlighted under vehicles, and then paste that number over the one in the Meta box when the Banshee bolt is highlighted under projectiles.

If that's not what you wanted, then I misunderstood your request. Sorry.

Posted: Mon Jan 19, 2004 7:47 pm
by Seanyboy
Ohhhhhh, I get it now, thank you very much! Hahaha this is awsome.

Posted: Mon Jan 19, 2004 8:05 pm
by BaronvonTito790
well, if you want the offsets, get iron_forges offst list [url="http://www.planetxbox.com/mechassault/R ... ffsets.zip]Here[/url]

Posted: Mon Jan 19, 2004 8:07 pm
by Seanyboy
Nah, I use HMT v3, I was just confusing myself at first.

Posted: Wed Jan 21, 2004 9:55 am
by seagoat
i suggest learning about how the meta in halo is put together. this will become extremely helpful if you wish to do things that hmt cant, such as model swapping and plasma weapon editing.

Posted: Wed Jan 21, 2004 2:33 pm
by Seanyboy
Plasma weapon editting? Like what, for example?