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need plp for BF1942 mod (for halo)
Posted: Mon Jan 19, 2004 4:11 pm
by halogodlex2
i need a skinner and a modler any one #cricket sound#
Posted: Mon Jan 19, 2004 4:19 pm
by Beastman
Battlefield is a cool game, i could see some cool things comin out of this mod with the right people, u might want to list some ideas u have for the mod ull get more people im sure.
Posted: Mon Jan 19, 2004 4:25 pm
by Demonic Spartan
My site is under construction for BattleField, Unreal, and Halo mod ideas...when it's all finished and stuff maybe you can put up the ideas there
<whisper> take 1-2 months</whisper>
Posted: Mon Jan 19, 2004 4:31 pm
by halogodlex2
ok one of my ideas is making the bansee look like a dive bomber and a pelican look like a B-17 carpet bomber and for the bombs they would be frags since they drop from a bansee same for the pelican the warthog would be a scout car (we also need geman versions of these) and once the mod is done mono will have at least more than 1 sp to mp maps so ill do it on a sp to mp map im still thinking on other things too!
Posted: Mon Jan 19, 2004 6:05 pm
by halogodlex2
sry for 2 posting but THIS IS NOT FOR BF1942 ITS FOR HALO PC ok
Posted: Mon Jan 19, 2004 6:13 pm
by Beastman
I think its pretty obvious that its for halo, and uhhh i dont think anyone thought it was cause i didnt and the other poster said mods for bf ut AND halo on there, maybe u were just checkin dont know. ummm u could model the weapons to look like the ones in bf, and change the bitmaps of teh levels too, pretty simple stuff, but just tryin to move the thread along.
Posted: Mon Jan 19, 2004 6:51 pm
by halogodlex2
well im trying to make every thing look almost lik bf
Posted: Tue Jan 20, 2004 12:03 pm
by halogodlex2
omg isnt any one going to jion yet?
