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Making 2 types of the same weapon.
Posted: Fri Jan 16, 2004 3:08 pm
by Conner5
Ive been wondering how this is done. You know how in the Library MP level there is the Rocket launcher and also the "nuke launcher" well, how do you do that? They also did this in "hog wars" with the different types of hogs. Can someone help?
Posted: Fri Jan 16, 2004 3:47 pm
by fusional
I'm probably wrong but I think it was done by copying the meta crap for rocket launcher and naming it rocketlauncher2 or something, basically with a number so it was named differently to the standard rocket.
Don't quote me on it lol
Posted: Fri Jan 16, 2004 3:49 pm
by Conner5
I just thought of somthing. Do you think maybe that they used the "save raw meta" feature and injected it over the old gun it replaced? But, It seems more cool if they could keep all the guns and just add that one over some scenery or somthing.
Posted: Fri Jan 16, 2004 5:34 pm
by Batman
its the same as the hog wars forge has a tut on his site about how to do it
Posted: Fri Jan 16, 2004 5:38 pm
by Deadly_Shadow
I know how. It is very very simple. Models don't count on it. I've tried having models have different paths but no sucess.. Contact me on aim or msn and I shall help you.