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diff model for master chief

Posted: Thu May 26, 2005 5:40 pm
by the36ma4ia
how do you make the masterchief look like a soldier
ive seen it done in the platoon mod and i tried but it didnt work
can someone post a link or give me a tutorial

Posted: Thu May 26, 2005 7:07 pm
by wes
u mean make master chief a marine?

Posted: Fri May 27, 2005 6:44 am
by the36ma4ia
yes

Posted: Fri May 27, 2005 6:44 am
by the36ma4ia
yes

Posted: Fri May 27, 2005 8:01 am
by wes
butter, just put a marine in bloodgulch first (like putting AI into bloodgulch) then use HHT to swap masterchief with the marine. (i really dont have time to explain clearly)

Posted: Fri May 27, 2005 11:15 am
by AbeFroman
theres a tutorial to pmi stuff into levels that they arent origionally in, then in hht you go under biped then master chief then swap the antr, the mod2, and the coll. or to be exactly like a marine, same speed, camera hieght, and an acurate 3rd person (the bullets actually come from the gun) go in hmt and under biped copy the meta code for the marine and past it over the biped meta of the masterchief.


in both of those masterchief is labeled cyborg

Posted: Tue Jun 07, 2005 12:35 pm
by the36ma4ia
ok i just have one more question
when i put ai into the map how do i make the ai actually appear
and when i do this do they always have to start in the vehicle
one more can i just copy the meta of ai over a vehicle or not

Posted: Tue Jun 07, 2005 2:47 pm
by rossmum
Read some AI tutorials and then search for my tutorial on smart AIs.

Posted: Wed Jun 08, 2005 6:42 am
by AbeFroman
i wish somone could pmi for me, ive never done a succesfull pmi out of 6 tries

Posted: Wed Jun 08, 2005 3:34 pm
by the36ma4ia
give me the link