Realsim Mod Recruiting
Posted: Thu May 05, 2005 3:05 pm
well, here i am. we have a some-what working alpha with altered weapons and vehicle physics, we're also putting up even more ideas on the table not yet thought of before without the new hmt plugin pack. (thanks go out to phenomena)
anyways, time to get down to business, we need more people to help us with a future beta version, and then improve on their work for the final. following is a list of open positions and preferred qualifications
one modeler :: should be able to easily export, edit, and import models without incident.
one skinner :: must be rather experienced with photoshop and experienced with creating skins
one sound editor :: must be able to import new sounds and edit said sounds for file size and length reasons
6 more testers :: must have halo and valuable input relating to weapon and vehicle balance, as well as any ralting bugs or glitches
--positions held list--
hmt-ers= [cc]z@nd!, M@ttB0t=AA=
skinners= none!
modelers= none!
sound editors= none!
testers= [cc]z@nd!, M@ttBot=AA=
if you want to apply, send me a pm with what you want to apply for and experience as well as pictures (if possible) of your work
anyways, time to get down to business, we need more people to help us with a future beta version, and then improve on their work for the final. following is a list of open positions and preferred qualifications
one modeler :: should be able to easily export, edit, and import models without incident.
one skinner :: must be rather experienced with photoshop and experienced with creating skins
one sound editor :: must be able to import new sounds and edit said sounds for file size and length reasons
6 more testers :: must have halo and valuable input relating to weapon and vehicle balance, as well as any ralting bugs or glitches
--positions held list--
hmt-ers= [cc]z@nd!, M@ttB0t=AA=
skinners= none!
modelers= none!
sound editors= none!
testers= [cc]z@nd!, M@ttBot=AA=
if you want to apply, send me a pm with what you want to apply for and experience as well as pictures (if possible) of your work