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Tank shoots energy beam from PoA

Posted: Sat Jan 03, 2004 7:36 pm
by Seiru
I believe it's the beam that shoots the PoA in the first level. Sorry for the big file, the differences are too much for a PPF to handle.

http://molkien.halocity.org/tankbeam.rar

I also edited in the sound..hence the sound ppf...

Any input would be appreciated.

Credit goes to Molkien for the webspace :)

Posted: Sat Jan 03, 2004 7:49 pm
by M.A.C.
sounds cool, i am suprised no one has thought of using that weapon before

Posted: Sat Jan 03, 2004 8:02 pm
by IWTPH2
I've used the beams from the POA before, theyre in some mods I put up in the download forum

Posted: Sat Jan 03, 2004 10:08 pm
by [VC]CaptainValor
Pardon me, but how exactly did you get the beam to work?

I mean I tried a while ago to import the "pulse beams" from the level Halo (and Infinity) and make them shoot from a rocket launcher, but I was never able to get the effect to appear. Just curious to know how you did. 8)

Posted: Sat Jan 03, 2004 11:13 pm
by XeRoWaVe
im kinda new at injecting or getting stuff from other maps into another so can someone help me if it works with hmtv3 plz guide me cause i want to get the beams from poa and maby p nukes so i can edit it my self plz

Posted: Sun Jan 04, 2004 1:51 am
by shadowbeast
WOW!!!!! I HAVE DONE THIS 1000 TIMES BEFORE!!!!!!!!!!

Posted: Tue Jan 06, 2004 4:59 am
by seagoat
cool shadowbeast, you are really special, and i think he means the beams that hit the poa in the level poa, like when you look out the window.

Posted: Tue Jan 06, 2004 6:23 am
by fusional
seagoat wrote:cool shadowbeast, you are really special, and i think he means the beams that hit the poa in the level poa, like when you look out the window.
Yes he does ... but you see shadowbeast is special, hes done everything, fancy giving me a full AI mod for bloodgulch? oh wait, u can't, you haven't made one, ah well, so much for being special lol.

Oh and you must have had a boring week if you did that 1000 times lol.

Posted: Wed Jan 07, 2004 5:50 am
by seagoat