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hht dependencys
Posted: Sat Apr 16, 2005 4:21 pm
by Zeros
is there anyone who can tell me how can i give dependencys to bipeds? I only have
hht v.5
hmt v.3.5
sparkedit
hhd hex editor
Posted: Sun Apr 17, 2005 1:51 am
by MasterNeoChief
I think you misunderstood something.
dependancies are parts of, for example, a biped. the model is a dependancy of it, the animation trigger is a dependancy of it, and so are other parts. You edit dependancies with HHT.
Posted: Sun Apr 17, 2005 7:48 am
by x13igDudex12
well its not only of a biped. If you go into HHT 5 you can swap mostly anything. You can swap the modfel of the banshee for a scorpian, chnage the model of the plasma greande. Chnage what happens when you turn on your flash light (swap it with tank shell ecplosion and go ingame and press Q)(BIG BOOM)
Posted: Sun Apr 17, 2005 9:31 am
by Phenomena
it was an example
Posted: Sun Apr 17, 2005 9:58 am
by MasterNeoChief
I edited my post after I read his

Posted: Sun Apr 17, 2005 10:32 am
by Phenomena
dumbass >_> lol
Posted: Mon Apr 18, 2005 6:02 pm
by Zeros
well i was thningking to ADD (other words give a hunter unhi and what not) dependencys in a sence.
not shure what it would take but im shure it can be done some how