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i need ur opinion

Posted: Sun Mar 27, 2005 11:06 am
by M@ttBot=AA=
im doing a sp-mp conversion and need to know wut map to get rid of
im running this poll for 5 days, at the end am replaceing that map
thx

Posted: Tue Mar 29, 2005 3:23 pm
by [cc]z@nd!
heh, well it seems rat race wins, but don't exactly pass up longest or any of the others...

Posted: Tue Mar 29, 2005 6:22 pm
by AbeFroman
i absolutely HATE wizard...go over that

Posted: Wed Mar 30, 2005 5:42 am
by EwoudCP
I suggest CE... Oh well.

Wizard!

Posted: Wed Mar 30, 2005 5:59 am
by SixFeetUnder
Looks like rat race is the one to go. Anyways, M@ttBot=AA= could you help teach on how to do SP-MP conversions other then say AOTCR BSP A???

I already kind of know how to do it I just want to find out how to rebuild somehing like AOTCR BSP B or THE MAW BSP F or things like that. If you could help me out that would be great but if not then thanks anyways. Just pm me or MSN me at [email protected].

Posted: Thu Mar 31, 2005 2:17 pm
by MadManiak
Doing a non-A map is the same thing, except in order to convert a non-A bsp, you have to open up the scnr meta of the non-A map in a hex editor, do a search for "psbs", go back 16 bytes from what you find and change that offset to 0000 8000.

Posted: Thu Mar 31, 2005 2:20 pm
by Phenomena
you dont exactly have to do a seacrh. its always at the bottom of the file =\

and in my opinion dont use the least popular map, use the map that has most of the scenery you want in, so say if you want the field generator and c storage, use danger canyon because it already has thoose 2 pieaces of scenery, so you dont have to inject as much objects, and then theres a higher success rate

Posted: Sun Apr 03, 2005 8:44 am
by M@ttBot=AA=
alright thx for ur help guys, ill go get started on it now :)