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Secondary Fire

Posted: Wed Dec 31, 2003 5:38 pm
by BMS1
Ive seen some posts regarding this but none of them tell me how I can add Secondary Fire to every weapon in bloodgulch without using a ppf If anyone knows how I can do this with HMT3 please help me thanks.

Posted: Tue Jan 06, 2004 5:18 am
by seagoat
why is this question ignored so much? come on someone answer i would like to know too.

Posted: Wed Jan 07, 2004 11:12 am
by latot
yeah! its something lots of us would like to know!

Posted: Wed Jan 07, 2004 3:26 pm
by ocyrus55
it would be extremely hard to make every weapon to have a secondary fire b/c of the grenade throw, but i may be wrong