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Project: X-ray

Posted: Wed Dec 31, 2003 12:37 am
by Veegie
The project....make a scope that can see through walls

i KNOW its possible

becaus we can make walls invisable currently


anyone who wants to join can IM me

i'll be on tommarrow

but now...SLEEP!

Posted: Wed Dec 31, 2003 2:15 am
by DankButter
im on it :D

Posted: Wed Dec 31, 2003 7:07 am
by [VC]CaptainValor
We know how to make walls invisible? When did this happen? :?

Well anyway, take a step back and think about the practical implications of this mod. How will you control how many walls you see through? Will you still see the floor? How will you turn the function off? Why do you want such a cheap advantage?

Posted: Wed Dec 31, 2003 8:14 am
by ikabuianman
i bet u guys so much u cant do this.... this will take lots of metahacking sio u just dont look threw it u gota use on certain scope..... impossible for now... have a nice day :)

Posted: Wed Dec 31, 2003 8:21 am
by WaLKa
well all you would rally need to do is a add a scope to a weapon, and make walls transparent...

Posted: Wed Dec 31, 2003 8:59 am
by [VC]CaptainValor
*sigh* Okay, there are no such things as "walls" or a "floor" in a Halo map. Everything is a surface. The Map has no idea how to differentiate between a "wall" and the "floor". So it's impossible to just make "walls" transparent without making all surfaces transparent.

Until the SDK comes out and we can make glass surfaces wherever we want. 8)

Posted: Wed Dec 31, 2003 9:13 am
by Veegie
dank is working on it with me, we've got the whole thing planned out

don't worry

Posted: Thu Jan 01, 2004 4:56 pm
by XeRoWaVe
well then just mod ur scope to let u shoot through walls and give the enemies red triangles think of that?

Posted: Thu Jan 01, 2004 4:58 pm
by WaLKa
how on earth would you add red triangles?

Posted: Thu Jan 01, 2004 5:01 pm
by XeRoWaVe
how bout this change the color of teammates to red and mod it so the enemies r on ur team sumhow.... nvm lol im used to hacking SOCOM on ps2 im still confused

Posted: Thu Jan 01, 2004 5:02 pm
by WaLKa
yeah... not possible, i don't think

Posted: Thu Jan 01, 2004 5:07 pm
by Veegie
it doesn't mean i can't try

Posted: Thu Jan 01, 2004 5:14 pm
by WaLKa
noones stoping you.

Posted: Thu Jan 01, 2004 5:16 pm
by Veegie
8)

Posted: Thu Jan 01, 2004 5:17 pm
by CrimsonKnight
[VC]CaptainValor wrote:*sigh* Okay, there are no such things as "walls" or a "floor" in a Halo map. Everything is a surface. The Map has no idea how to differentiate between a "wall" and the "floor". So it's impossible to just make "walls" transparent without making all surfaces transparent.

Until the SDK comes out and we can make glass surfaces wherever we want. 8)
lol, dude, yes the game can differentiate...how do you think you are able to stay on the floor only?

Posted: Thu Jan 01, 2004 5:22 pm
by BaronvonTito790
this is soo not gonna work

Posted: Thu Jan 01, 2004 5:38 pm
by Veegie
dank and i actually have the entire thing planned out

and with my recent shader discoveries...it IS possible

Posted: Thu Jan 01, 2004 5:46 pm
by BaronvonTito790
if it is, then i would be amazed

Posted: Thu Jan 01, 2004 7:04 pm
by [VC]CaptainValor
Show us some proof. Then I will believe you. :wink:

Posted: Thu Jan 01, 2004 8:47 pm
by HAL9000
oops srry that was an accedental post :p