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Multiple objects at once?
Posted: Sun Oct 26, 2003 8:30 am
by Deadly_Shadow
ive seen videos of people shooting a shotgun and like 100 plasmas come out. i know how to have plasmas come out of the shotgun. but how do u have like 100 come out at a time?
Posted: Sun Oct 26, 2003 8:41 am
by cr3am
I'm guessing they edited the meta
100 Pellets
Posted: Sun Oct 26, 2003 9:02 am
by Juggalo 420
To get the shotgun to shoot 100 pellets
go to offset- 00B6A076 and replace te value- 0F to FF
I found this at a different forum.
http://www.gamebunker.net/halobunker/fo ... .php?t=139
Posted: Sun Oct 26, 2003 9:16 am
by Deadly_Shadow
thanx
Posted: Sun Oct 26, 2003 9:45 am
by Deadly_Shadow
how do u make it shoot like 100 plasmas though or sumtin the explodes. like rocket or frag.
Posted: Sun Oct 26, 2003 10:54 am
by Mulas
To make it shoot something like plasma grenades, replace the projectile of the shotgun pellet with a plasma grenade (you need a hex editor to do it).
Posted: Sun Oct 26, 2003 11:19 am
by Darkstorm995
how do u make a frag granede stronger then it is what do u have to change the value and if yes is the damege with persentages or 1 to 100 or what how do i make a rocket radious bigger and the damege more
Posted: Sun Oct 26, 2003 12:50 pm
by Hivemind
change the rocket radious, and damage with that of a tank.. or look at the difference in the meta, and see what it is, then maximize one, and you should be set to go
Posted: Mon Oct 27, 2003 7:34 pm
by the magic afro
what catigory is offset 00B6A076 under?
Posted: Mon Oct 27, 2003 7:54 pm
by cr3am
why do you think every offset there is is listed for you?
Posted: Tue Oct 28, 2003 6:04 pm
by Darkstorm995
i found that damage is set by 1,2,3,4,5,6,7,8,9,A,B,C,D,E,F
1 being the weakest f being the strongest
Posted: Fri Oct 31, 2003 11:07 pm
by Mulas
i found that damage is set by 1,2,3,4,5,6,7,8,9,A,B,C,D,E,F
1 being the weakest f being the strongest
What about 0? Since it is using Hex, it should go 0-F with 0 being weakest.
Posted: Sun Nov 02, 2003 1:35 pm
by sir_zyn
i thought 0 was null in meta.
Posted: Sat Dec 13, 2003 5:55 pm
by Overseer
Why dont you guys just use hmt3?
Posted: Sat Dec 13, 2003 6:37 pm
by Deadly_Shadow
Woah... This Topic Is Old. That Crap Is Easy. I Was A Real Newb Then. Well, If Anyone Needs Help With That, I Can Answer You. Also, Some Don't Use Halo Map Tools V3 Because It Can't Do Everything. Which I Hope You All Will Soon Learn. A Simple Dll Files And Xml Plugin Coordinated Program. The Way It Works, Dll. The Xml Plugins, What You Want. Goto Plugin Folder. That Stuff Represents The Side Bars For Vehi, Bipd, Etc. If You Look Through It, You Will Notice, Yes, Very Lot Plugins To Help You But Can You Edit Meta On Halo Map Tools? Yes, But Not All The Meta Size. Only Like 30 Bytes. Meta Size, Some Equal 4000. Hmmm, Hex Editor May Sometimes Be A Better Decision For Meta Editing. Also, Unless I'm An Idiot, You Can't Swap Values That Of Different Categories. Example Would Be Makeing A Vehicle Into A Rock From Senery Tags. Also, You Can't Find Most Data Through Halo Map Tools. In Hex Editor It Gives You Signed Byte, Unasigned Byte, Signed Short, Unasigned Short, Signed Long, Unasigned Long, Signed Quad, Unasigned Quad, Float, Double, Date, Dos Date, Dos Time, File Time, time_t, Binary, Value, Offset, Number Of Bytes, Base Convertor, And Much More That You Cannot Find In Halo Map Tools. In Conclusion, Halo Map Tools Is Not Always The Answer And I'm Not Dissing Halo Map Tools But Just Saying, You Can't Always Refer To It For Your Modding Source, Even Though It Is A Very Powerful Hacking Tool.
Posted: Sat Dec 13, 2003 10:37 pm
by Overseer
I use Hex workshop as well as HMT3.