Need model injected?
Posted: Tue Feb 08, 2005 6:41 pm
No, I'm not talking about regular models, you can inject them with HMT.
I'm talking about models with different vertices or indices from a regular model in the game. No, I'm not talking CE here, this is PC/Mac
If you wish to have a model that has... say 16,000 Vertices and 50,000 indices, just ask. I can do it with the help of a program callled OBJ Converter, unfortuantly for mac users only, created by legendary Bobindashadows.
Here is some proof.
However, this process takes quite a bit longer than regular model imports, so I can't do tons. I will only import the very best models.
I hope this is in the right section, its not a CE/HEK thing so I didn't post it in those forums...
I'm talking about models with different vertices or indices from a regular model in the game. No, I'm not talking CE here, this is PC/Mac
If you wish to have a model that has... say 16,000 Vertices and 50,000 indices, just ask. I can do it with the help of a program callled OBJ Converter, unfortuantly for mac users only, created by legendary Bobindashadows.
Here is some proof.
However, this process takes quite a bit longer than regular model imports, so I can't do tons. I will only import the very best models.
I hope this is in the right section, its not a CE/HEK thing so I didn't post it in those forums...