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making coll model,PLEASE help!

Posted: Sun Jan 09, 2005 6:00 pm
by boymonkey1300
ok, I made a new model, I'm planning on having a huge gun at red base instead of tank, BUT, I'm hoping I can somehow turn the .obj file to a mod2, and coll meta file, if there's a way, please tell me, if not,...tell me that too! lol, but please! answer if you come!

Posted: Sun Jan 09, 2005 6:51 pm
by Edwin
nope, you can't do it in halo Pc, try the Custom Edition forums, you can do that stuff in CE.

Posted: Sun Jan 09, 2005 8:28 pm
by boymonkey1300
ok, well, If I wanted to do that in CE, I'd need to learn alot more, which I might....so, yeah, thanks anyways, It helped!

Posted: Sun Jan 09, 2005 11:44 pm
by shadow wolf
actually, i think there is a way,

There is a plug in that allows maipulation of collision models, so if you duplicated a collision model, then with a bit of work, you should be able to modify it into the shape you wanted.

Posted: Mon Jan 10, 2005 4:59 pm
by boymonkey1300
Shadow Wolf wrote:actually, i think there is a way,

There is a plug in that allows maipulation of collision models, so if you duplicated a collision model, then with a bit of work, you should be able to modify it into the shape you wanted.
well, would I be able to do that using ms3d? cuz if it'd use hex editing, then I'm not good at that. :/ lol.

Posted: Mon Jan 10, 2005 11:38 pm
by shadow wolf
There is a plug in for HMT that lets you change coll models.
check the files forum, and look at some of the stickies above

Edit: check http://www.halomods.com/forums/viewtopic.php?t=7327

Posted: Tue Jan 11, 2005 4:44 pm
by boymonkey1300
isnt that just for stretching? I want to actually model it, or make a model, adn turn that into a coll model, is there a way to do this? please answer.