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coll model plugin
Posted: Tue Dec 21, 2004 4:01 pm
by boymonkey1300
hey, is there a coll model plugin for HMT that let's you export/change coll models, I dont mean the one that let's you add shields, I mean one that let's you change the actual model. please give me a link to it if you do.
Posted: Tue Dec 21, 2004 8:58 pm
by boymonkey1300
hello? over half a day and no replies? please answer me, it would help alot. and, I HAVE searched, alot.
Posted: Tue Dec 21, 2004 9:41 pm
by [cc]z@nd!
yea, but i am not sure if i have it
look around in the stickies and the files forum
Posted: Tue Dec 21, 2004 9:48 pm
by boymonkey1300
[cc]z@nd! wrote:yea, but i am not sure if i have it
look around in the stickies and the files forum
ok, thanks.
Posted: Wed Dec 22, 2004 8:22 am
by Edwin
[cc]z@nd! wrote:yea, but i am not sure if i have it
look around in the stickies and the files forum
!!!!!!!!!!
since when?
i been trying for AGES to find one, but the closest thing i got was the tut on hexing the vertices of a coll model around.
Posted: Wed Dec 22, 2004 9:04 am
by boymonkey1300
Edwin wrote:[cc]z@nd! wrote:yea, but i am not sure if i have it
look around in the stickies and the files forum
!!!!!!!!!!
since when?
i been trying for AGES to find one, but the closest thing i got was the tut on hexing the vertices of a coll model around.
well, I found one, but....how the heck do I USE it!? It has x frame, y frame, z frame, like, sixteen parts to the skeleton, what do I do to stretch it?!??!?!? or do I NEED to hex edit?