Page 1 of 1

Miracle Day Released

Posted: Sun Dec 19, 2004 1:29 am
by Onetoomanysodas
Miracle Day Released:

(This is not a download link)
http://findmypath.titaniumhosting.com/2 ... 13&start=0

Posted: Sun Dec 19, 2004 1:35 am
by Iamatarget
hey i love you... jk. NICE! :shock: :D

MD!

Posted: Sun Dec 19, 2004 1:47 am
by inhuman
Miracle Day alright!

I'll be running my server December 19, 10:00 am - 1000 hours (Pacific Standard Time GMT -8 ). COME JOIN IT and share the holiday miracle of Miracle Day!

server will be:

name: Miracle Day 1.0 Release
password: miracle1
IP: 67.164.114.162:33704

remember, starts at 1000 hours Dec 19 (GMT -8 )

Let all know that today shall, from this point forth, be Miracle Day!

Posted: Sun Dec 19, 2004 1:49 am
by Onetoomanysodas
Oh yeah there will be multiple servers running at times, i will post the IP's and names and times when they are running.

Posted: Sun Dec 19, 2004 4:38 am
by maca_ยง
Post some pics here because for the people who don't have a login name can't see the pics.

good point

Posted: Sun Dec 19, 2004 8:05 am
by inhuman
good point
Image
Image
Image
Image
Image
Image

Posted: Sun Dec 19, 2004 10:15 am
by boymonkey1300
wow, that's sweet, just played it, oh, and, in the video it looked like the needler maved up and down when it was homing, is that still in it? or was I jsut seeing things?

Posted: Sun Dec 19, 2004 10:21 am
by inhuman
Yeah now that you mention it, it kinda does...if he didn't increase the homing at all, it was probably just the target body jumping a lot.

Posted: Sun Dec 19, 2004 10:25 am
by boymonkey1300
lol, ok, cuz I've been thinking of making a mod, and that would help make it look more authentic, but, seeing as it probable wasnt, nvm, lol :lol: It would be cool in my mod tho, if you know how to, plz pm me how to.

Posted: Sun Dec 19, 2004 10:28 am
by inhuman
well most projectiles start moving in random directions before they hit their target (not that that's bad) if you turn up the homing a lot, so you could do that.

Posted: Sun Dec 19, 2004 11:02 am
by boymonkey1300
inhuman wrote:well most projectiles start moving in random directions before they hit their target (not that that's bad) if you turn up the homing a lot, so you could do that.
hmmm, well, I sorta wanted it to wave in and out,(like the wave beam in metroid games) but I dont think I could do that without Hex editing, and I dont know how to do that O_o

Posted: Sun Dec 19, 2004 11:53 am
by Onetoomanysodas
There are now multiple servers running Miracle Day. Some will be going on and off, look for servers called miracle day. If there are any passworded, the password will be: miracle1

Posted: Sun Dec 19, 2004 3:58 pm
by Rallos
nice, gj :D

Posted: Sun Dec 19, 2004 4:46 pm
by MadManiak
Meh, it's ok.

Posted: Sun Dec 19, 2004 5:47 pm
by Onetoomanysodas
Ok?!!?

I spent 9 months working on it.

I think you should expand on what you think should be imrpoved, and a patch is already in progress to fix some minor bugs.

Posted: Sun Dec 19, 2004 6:21 pm
by Pie
He was stating his opinion. I spent like 2-4 hours on a tutorial once and it got no recognition and it thought it was awsome (which it was)

everyone has opinions. Natural for the maker to think that is is great, almost as much as it is natural for a painter to think that their art sucks.

Posted: Sun Dec 19, 2004 10:22 pm
by Onetoomanysodas
I agree, but what i was mainly dissapointed about was that he didn't have productive critisism or something he thought was making him say this.