HELP: Making a Gun shoot a NON projectile
Posted: Mon Dec 06, 2004 7:27 pm
I just figured out to hex edit ( not that its hard, but im glad i finally found the proper matrerials ) and i want to make a sniper rifle that shoots medpacs. yes, high velocity little medpacs that an experienced sniper could use to aid his team all the way from his base.
BUT, when i looked at the hex tutorial, i noticed that i hadnt the slightest clue WHY they used the code in the second column of Iron_Forge's list to replace a normal projectile.
Where would i go, and which column would i take the code from to replace the bullet with a healthpack?
What about a vehicle?
BUT, when i looked at the hex tutorial, i noticed that i hadnt the slightest clue WHY they used the code in the second column of Iron_Forge's list to replace a normal projectile.
Where would i go, and which column would i take the code from to replace the bullet with a healthpack?
What about a vehicle?