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help with PMI
Posted: Wed Dec 01, 2004 11:36 am
by I Trunks I
i need help.. when i rebuild the map.. halo wont run.. and i have started over at least 15 times and it really starting to bug me.....

but now i cant figure out what i did csaue i am at the MODEL DE cripper thing with the indicies and vertices and mod2.meta so i would relly like hlp.... thx
Posted: Wed Dec 01, 2004 5:09 pm
by Onetoomanysodas
When you model de-crap something all it does is add the models and vertices and indices to the map so it can understand it and render it. That is why if you are trying to de-crap an object that is already in the map then it won't work. I know that might not be your problem but that's what it does. After you de-crap those models with the correct map .vertices .indices and bsp then you add the map_name.sbsp.meta to your new build folder. Tell me when you get to there.
Posted: Wed Dec 01, 2004 6:55 pm
by I Trunks I
ummm. i was using fark clouds guide i think.... then i said forget it i will look for the one in HMT... i used that one... i comleted everything but when i load the map and i cant find any vehicles or spaws.. and i cant play that map iit loads derelect not AofCR.... that is were i am stuck now
Posted: Wed Dec 01, 2004 10:53 pm
by Onetoomanysodas
Well the HMT one is for converting single player maps to multiplayer maps too so if you want a certain map just do dark cloud's PMI tut and to get spawns in and stuff...
In HMT change the properties of an object where at the top it says something like [vehicle][unit][object] and change them to [scen][object][yyyy] and then click save. Open Sparkedit and import the scenery tags into scenario. Duplicate a scenery and swap it for whatever you injected. Go back to HMT and change the object that's under scenery back to it's original tag.