Page 1 of 3
AI IN MULTYPLAYER
Posted: Sun Dec 21, 2003 7:33 am
by wrath
Now i saw the AI in bloodgulch movie a few days ago and i was wondering if that eneded up being a hoax
DID IT?
CAN SOMEONE REALLY BUT AI IN BLOODGULCH?
or was it just someone trying to get me all exited
here is the link to the
movie
Posted: Sun Dec 21, 2003 7:41 am
by IWTPH2
Yes, you can put AI in bloodgulch. I dont know how they did the AI that was in that movie but a simple way to do it is to rebuild say....bloodgulch with a cov dropship in it along with its gun and replace the banshee and its physics with the cov dropship, go into bloodgulch and shoot at the turret on the dropship(its hard to see unless you re inject the models)and the turret should lock on to you and shoot until you run away
Posted: Sun Dec 21, 2003 7:43 am
by Wraith
Posted: Sun Dec 21, 2003 8:02 am
by wrath
oh i didnt know there was a ppf for it... ill try it out

Posted: Sun Dec 21, 2003 8:12 am
by IWTPH2
Me niether, I just tried it and now im trying to reverse engineer it to see exactly how it was done
Posted: Sun Dec 21, 2003 8:23 am
by jce108
its really kool sept i get exception when i beat them with there gun it needs work but is a great!!!!!!!!!! step for halo modding!
Posted: Sun Dec 21, 2003 8:36 am
by IWTPH2
yeah that mod is awsome but I cant seem to figure out what they did to make it, I saw they added an elite actor and other elite things but I didnt see anything swapped to put them in..........anyone know how it was done?
Posted: Sun Dec 21, 2003 8:47 am
by jce108
i was on mirc when they did it it semms simple but is hard
Posted: Sun Dec 21, 2003 8:58 am
by IWTPH2
You heard how it is done?
Posted: Sun Dec 21, 2003 9:16 am
by wrath
the only bod thing about this mod is that the enemies dont respawn
and i didnt get the exeption error when i beat them
Posted: Sun Dec 21, 2003 9:39 am
by IWTPH2
I get an exception error...ah well, its more fun to flip them oputa the ghost and ram em with the banshee
So does anyone that knows how to add bots to multiplayer feel like telling us how they did it????
must......know......how......to.......do...........this.....gasp.....cough......tried everything i can think of
Posted: Sun Dec 21, 2003 9:40 am
by wrath
yeh i REALLY WANNNA KNOW
Posted: Sun Dec 21, 2003 9:59 am
by IWTPH2
Is there another version of this mod, maybe one that hasnt been released yet? cause in the movie they show ai in the banshees too but in this mod its just the ghosts...at least for me. I was able to get one extra bot for each base by changing all vehicles to ghosts.
still need to know how this is done

Posted: Sun Dec 21, 2003 10:07 am
by shadowbeast
i am pretty sure i know.
1. get the elite biped into BG with a map rebuild.
2. get the Actor of an elite into BG.
3. get the Actor Varient of an Elite with a plasma rifle for them to have a gun.
4. then if you have a successful map rebuild you should have elites there. but then how do you get the biped to respawn? maybe get rid of a ghost for an elite!!

Posted: Sun Dec 21, 2003 11:56 am
by Overseer
Yeah, I think if you can get the elite swapped with a vehicle and set the respawn time it will respawn...but the only prooblem is that if you take too long to kill him he will just respawn...
Posted: Sun Dec 21, 2003 12:06 pm
by Assassin
Mod was sweet, but for some reason one of the white MC jumped of the banshee and proceeded to attack me with the plasma rifle... I went up and hit him in his face with a melee attack and got an exception O_o, there lot of different exception problems with that map?
If you swap the banshee with another vehicle will they spawn in that too?
Posted: Sun Dec 21, 2003 12:54 pm
by seagoat
if u swapped him with a vehicle it would respawn dead if u already killed him i think. cuz thats how it is whith destructable vehicles. but anyway this ai stuff is beyond me gj azxtec and dmauro.
Posted: Sun Dec 21, 2003 12:55 pm
by IWTPH2
They flew banshees??????

I know that they do in the movie but all they drive in it for me is the ghost....hmmm. I can import the elite meta and biped and actor etc into amap but I cant figure out how to make them appear in a vehicle or on the ground and still attck you.
Posted: Sun Dec 21, 2003 1:02 pm
by WoH-KitoAce
thats pretty cool would fuk with my friends with that one lol
Posted: Sun Dec 21, 2003 1:07 pm
by shadowbeast
hey for you guys did they move around for you?