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Can AI Spawns be edited in SparkEdit?

Posted: Fri Nov 19, 2004 2:03 pm
by reagan46
I'm working on a Halo "Harderizer" and I'd like to be able to edit ai spawnsm but when I select the ai spawn form the menu, they all dissapear? Can they be edited? (Make Grunts Elites, etc?)

Posted: Fri Nov 19, 2004 3:00 pm
by Edwin
no, SE does not currently support AI spawns, sorry. you're better off asking in Scripting and Programming on things like that.

:-\

Posted: Sun Nov 21, 2004 6:16 pm
by maegus15
Ouch thats embarrasing. But no for some reason you can only look at the AI spawns.

Posted: Mon Nov 22, 2004 6:19 pm
by Onetoomanysodas
I can't even get successful AI into MP maps. I've tried it with all the characters. Right now im also testing to see if spark (the monitor) can be PMI'ed in game. I guess we'll find out soon enough. :lol: