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Posted: Mon Jul 26, 2004 11:25 am
by Superfly
why hello! :P I would but after making that one for 6S requested by you, I dont think I will.

But if I have a change of heart then i might ;)

3rd Person?

Posted: Fri Nov 12, 2004 2:39 pm
by PhoenixHunter
I don't know if this has been asked before, if it has you have my appologies, but I was wondering if it is possible to get a 3rd person view in Sp and/or Mp. Anyone have any ideas?

Posted: Fri Nov 12, 2004 2:52 pm
by Edwin
well, theoretically you would swap out the default camera track for the MC with that of a vehicle, but in practice it almost never works.

Posted: Fri Nov 12, 2004 3:02 pm
by PhoenixHunter
Could you explain how to do that for me? I know you said it almost never works but I'd still like to have a crack at it.

Posted: Fri Nov 12, 2004 4:09 pm
by Tack122
here is how...

in halo map tools go to the tag [trak]

click on one of the tracks for the vehicles and copy the meta and paste it into the same place for the biped track

it didnt work for me but you can try

Posted: Fri Nov 12, 2004 4:30 pm
by PhoenixHunter
Yeah I tried it and it made the game crash :cry: oh well thanks for your help anyway Edwin and tack.

Posted: Fri Nov 12, 2004 5:14 pm
by Overlord
i think u have 2 do more than that. try keeping the vehicle track, but see if u can swap the fp model of mc with the 3rd person. if that dont work, swap every item that has a 1st person view with their 3p models, along w/ the mc 3p view an whatnot

Posted: Fri Nov 12, 2004 5:19 pm
by Tack122
that... accually does nothing so you know...

Posted: Fri Nov 12, 2004 5:41 pm
by PhoenixHunter
What makes it do nothing? Have you tried it and it didn't work?

Posted: Fri Nov 12, 2004 6:06 pm
by Tack122
the thing said in the post above my previous post does nothing... thats just models which could be giant blobs and you would still be in first person...

Posted: Fri Nov 12, 2004 6:16 pm
by PhoenixHunter
Oh okay I get you.

Posted: Sat Nov 13, 2004 10:04 pm
by Overlord
ya but u change it 4 a vehicle track or use that one FOV hack 2 pull it back so ur in 3p and instead of getting a good look at some disembodied arms holding a gun with a weird fish-eye effect u get a pulled-back look at the 3p model of the mc holding the gun and whatever. theoretically.

Posted: Mon Nov 15, 2004 1:54 pm
by conquer2090
what would make sence to me to think of first is swapping the fp model of the mc since its only arms i think when u look at it and swap that for the master chife full model. Thoughi heard that swapping models almost never works its mostlikely not gonna happen but if u could swap them then just edit the camera to be really fare away from the mc i think wed be close to what you want. dont flame me if this has already been mentioned i havent tried it this is just complete speculation your free to try it if its possible though

Posted: Wed Nov 17, 2004 4:45 pm
by smellylobster
You guys have got it all wrong! The answer is not in swapping, it's in training.

What you need to do is take someone who programs trainers. Get them to isolate the variable that switches the view from 3rd to 1st when you jump out of a vehicle. Isolate the hex value and make a trainer to keep a constant third person value.

I've tried to make this trainer and I've tried to talk to other trainer programmers but no one cares about me and my puny efforts. This will work.

Posted: Wed Nov 17, 2004 4:48 pm
by conquer2090
lol u definately got a point there i never thought of it that way... its kinda like what we were saying swap the camera view of the normal mc to the vehicle view.... tho ur idea envolves hex editing and will probally work better

EDIT: is there even a view that specifies the mc's i thought it was in his animation file. the way i see it is when u play halo ur pc doesnt see ur player unless inside of a vehicle. because if u look at the fp model for the mc all it is are hands hmm.. i got an idea let me try it

Posted: Wed Nov 17, 2004 6:41 pm
by smellylobster
I found something, a hex value that has information about camera positions and such. It says camera.txt, but I can't find it. It also says stuff about floating cameras. I'm on to something.

Image
Image

Posted: Wed Nov 17, 2004 6:43 pm
by conquer2090
damn O_O what file u find that in i think the trak files completely useless for the biped i jus randomly shoved bites into the biped trak file and nothing happened its not used for the mc apraently lol

Posted: Wed Nov 17, 2004 6:46 pm
by smellylobster
I'm trying to make a trainer so I'm hexing the halo.exe file. It won't be in any of the maps. It's hard coded into the exe.

Posted: Wed Nov 17, 2004 6:47 pm
by conquer2090
wow why is it hard coaded i mean the vehicle pos are diff and when u get out it slowly goes back to the mc making it look like a camera position

Posted: Wed Nov 17, 2004 6:51 pm
by smellylobster
I don't know what I'm talking about. I think it's hard coded because nobody's been able to figure this out. If it wasn't hard coded, it would be in the map files for editing.