there was a mod on a game to where if you shot a worthog with any weapon it would be sent flying into the oblivion of space and possibly land o some one on the other side of the map.
i was wondering if some one could do this to blood gulch and e-mail it to me becuase i dont know the first thing about modding but love to play the map when you can do these sort of things
halo(PC0 or halo(CE) dont remember which
Halo Map Tools is a very powerful tool for making modifications to halo, all the mods you see for Halo-PC were most-likely made with this tool, what few things this tool can't do can be done by hexing or by writing plugins for the tool.
for editing CE maps you will need HMVC, this tool allows you to switch maps between ce and pc formats.
another helpful tools is halo hacker tools, this tool makes making small swaps easier. For example, if i wanted to make the pistol shoot rockets using HMT, i would copy the value for the rocket proectile and paste it over the pistol, this works well but is irreverable, wheras in HHT, i can open the pistol, and tell it to swap the dependencie for the projectile to the rocket, this is revercable because insted of over-writing the pistol bullet, it just tells it to use the rocket instead.
there are numerous plugins available for HHT and HMT, which expand the capabilities of both.
Finally you will need Spark Edit, this tool is used for moving things around within maps (like spawn points, weapons, vehicles, etc) and swap individual items without changing everything else. (like putting an RL where that pistol was, but still having other pistols, cant do that with HMT or HHT, in those, you replace one, you replace all)
Good luck!
for editing CE maps you will need HMVC, this tool allows you to switch maps between ce and pc formats.
another helpful tools is halo hacker tools, this tool makes making small swaps easier. For example, if i wanted to make the pistol shoot rockets using HMT, i would copy the value for the rocket proectile and paste it over the pistol, this works well but is irreverable, wheras in HHT, i can open the pistol, and tell it to swap the dependencie for the projectile to the rocket, this is revercable because insted of over-writing the pistol bullet, it just tells it to use the rocket instead.
there are numerous plugins available for HHT and HMT, which expand the capabilities of both.
Finally you will need Spark Edit, this tool is used for moving things around within maps (like spawn points, weapons, vehicles, etc) and swap individual items without changing everything else. (like putting an RL where that pistol was, but still having other pistols, cant do that with HMT or HHT, in those, you replace one, you replace all)
Good luck!
"If you go to Z'ha'dum you will die."