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Non-banshee flying
Posted: Thu Dec 18, 2003 1:50 pm
by MachinaRai
Okay heres what i want to do. I want to make it so that the player moves around as if they are in a banshee (fly) but not be in one, sorta as if they had a jet pack. Anybody know what codes id have to replace and with what?
Thanks for any help you can give

Posted: Thu Dec 18, 2003 1:55 pm
by [VC]CaptainValor
I don't think that's currently possible with HMT3. You can make the biped model the banshee model, but you'll still act exactly like normal.
Posted: Thu Dec 18, 2003 4:33 pm
by Haloking
Under the downloads section, there is a download called Boll's mods converted to pc or something like that. MC fly is in that download.
Posted: Thu Dec 18, 2003 6:46 pm
by CrimsonKnight
lol, yeah that would look sweet, i know that if you make the banshee invisible it looks like super man, but that isnt what you want....hmm....maybe you can replace the walking with the flying animation? that was pure conjecture.
Posted: Thu Dec 18, 2003 6:48 pm
by Deadly_Shadow
Make some bitmaps of banshee invisible and if preformed right it will look like ur in a jetpack or hang glider.
Posted: Thu Dec 18, 2003 6:49 pm
by CrimsonKnight
he doesnt want to use the banshee.
Posted: Thu Dec 18, 2003 6:51 pm
by Deadly_Shadow
Well. Then You probably have to change model of cyborg to with him and jet pack and make him jump higher and stay in air longer for jetpack like. And maybe get some effects in there.
Posted: Thu Dec 18, 2003 6:57 pm
by CrimsonKnight
yeah, but i think he wants that animation, like the superman thingy...
Posted: Thu Dec 18, 2003 6:58 pm
by CrimsonKnight
OMG i missed it!! im a jackal now!! oddly enough im happy about spending too much time on the internet...
Posted: Thu Dec 18, 2003 7:23 pm
by Edwin
CrimsonKnight wrote:lol, yeah that would look sweet, i know that if you make the banshee invisible it looks like super man, but that isnt what you want....hmm....maybe you can replace the walking with the flying animation? that was pure conjecture.
he he, make the banshee invisible with the same colision model as the MC, up the top speed and manueverability some, VIOLLA! A perfect Superman, all you'd need is a skin.
Posted: Thu Dec 18, 2003 7:33 pm
by CrimsonKnight
hmm
hadnt thought of that.
Posted: Thu Dec 18, 2003 8:17 pm
by [VC]CaptainValor
Adding fire to his feet (in keeping with the jetpackthing) might look cool.

Posted: Thu Dec 18, 2003 8:21 pm
by CrimsonKnight
it would, you could tweak the model of the "banshee coccoon" so the contrails would come out of his feet, then youd have it.
Posted: Thu Dec 18, 2003 8:27 pm
by [VC]CaptainValor
Perfect.
And I supposed someone could write up the code for a red cape?

Posted: Thu Dec 18, 2003 8:31 pm
by CrimsonKnight
lol
Posted: Thu Dec 18, 2003 8:51 pm
by sp2sam
check on hackhalo ppsimakesmehigh already made the cape
go here to see it
http://www.hackhalo.com/forums/viewtopic.php?t=1207
Posted: Thu Dec 18, 2003 10:03 pm
by CrimsonKnight
i like how he used only the carapeice of the banshee...nice touch..and original
Posted: Thu Dec 18, 2003 10:41 pm
by MachinaRai
Thanks guys, this is sounding good so far. basicaly to give you an idea i want it so you have the normal veiw , others see you possibly in the banshees laying position or just standing upright, and where you look is where you move but still able to use regualr weapons. If i figure a way ill make sure i post it here or if anyone else does please tell me
Now, im off to go turn my bullets into bolts so all weapons look like energy weapons

Posted: Fri Dec 19, 2003 8:12 am
by -=]-[EX=-
/// ok y the hell would you change the collision modle of the banshee
Posted: Fri Dec 19, 2003 8:53 am
by CrimsonKnight
dammit hex, do you read these?!? we are tryin to make it like the mc himself is flyin, not the banshee...geeze..