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Model Switching Plugin
Posted: Tue Dec 16, 2003 6:27 pm
by Deadly_Shadow
I've Been Getting A Lot Of Emails/Pm's/IMs Sayin My Plugin Doesn't Work. I Can Assure You, It Does. Though Some Models Aren't Compatible To Be Other Models. I'm Not Sure How To Tell If They Are Or Not. You Could Have A Log As A Sniper But Not A Warthog As A Needle. Some Work, Some Don't, I'm Trying Hard To Find Out The Problem. It Could Be Size, Sub-Objects, Indicies, Or Anything Else. But For Now It Is Guess And Check And If You Are Doing It Right And Your Lucky, Then My Plugin Will Work. But Do Not Say My Plugin Doesn't Work Becuase It Does, Some Models Just Can't Have Other's Meta. And As You Can See In Other Posts, People Have Done It So Don't Go Off Saying It Doesn't Work Becuase It Does.
Posted: Tue Dec 16, 2003 6:30 pm
by Ang88
his plugin works fine if a model doesn't work when swapped then its not compatible
please post what models you tried to swap so that we can identify a pattern
Posted: Tue Dec 16, 2003 6:57 pm
by plaz
Gravity rifle as sniper rifle does not work
Posted: Tue Dec 16, 2003 7:00 pm
by Edwin
replaceing Banshee with Lifepod gets an Exception.
Posted: Tue Dec 16, 2003 7:30 pm
by shadowbeast
making the biped anything other then cyborg will get a exception.
Posted: Tue Dec 16, 2003 8:06 pm
by -=]-[EX=-
Im not sure about this but i think that any thing that can be played with such as the banshee warthog mc ect cannot be changed the game has to read the indicies in the modle to get its collision modle and it stuff but if you switch it the vehical becomes information and not a physical thing... but know you can change things like projectiles i made a grenade onto a tree before the plugin even came out.. so basically be grateful that Deadly Shadow took the time to make the plugin for people who dont understand it or wouldnt if he told them.... so basically untill me or deadly shadow figure something out dont fuck with bipeds or vehicals but everything else is ok.. Shadow was talking to me about it and said that the game might have what is considered "sub-objects" or special objects that if changed the game cant comprehend wat it is.. but there are exception i cant explain like how you can make a warthog into a mc but can make a hog into a banshee but for now just stick with projectiles and the such and dont mess around with the stuff if you dont understand the whole concept and the meta ... and dont ask me about the meta thing im not goin to tell you.