Model Injection, Exporting, And Editing Tutorial
Posted: Tue Dec 16, 2003 12:19 pm
So You Want To Import Your Own Models? You Want To Make Exploding Babies and Christmas Trees For That Funny Christmas Mod You Got Going On? Well, I Spent All Night Trying To Fiqure This Out And Finally Got It. So Here It Is.
1. You Need Several Programs.
2. Halo Map Tools - HaloMods Downloads Section
3. Gmax - Discreet.com
4. Milkshake 3D - swissquake.ch
5. A Plugin For Gmax ( OBJ Importer )- gmaxsupport.com
6. And A Plugin For Gmax ( .md3 exporter ) - dsmith.gmaxsupport.com
7. If You Want Exact Links Then Look At Bottom Of This Document.
8. Now That We Have All This, Then Put MD3 Exporter Into Gmax Plugins Folder.
9. And Put OBJ Importer Into gmax\scripts\startup
10. Now Open Halo Map Tools And Select Your Model From PC Models.
11. Save Your Model And Then Open Gmax.
12. When Opened Go Under The Hammer.
13. Now Go Under Max Script.
14. Under Utilities Select The Plugin And Import Your OBJ.
15. You'll Have To Zoom In A Lot To View The Model.
16. Edit And Make Sure You Have Less Or Same Indicies.
17. Export As MD3 Using Plugin. Open It In Milkshake.
18. Save As OBJ.
19. Import In Halo Map Tools Overwriting Your Old Model.
20. Save And Have Lots Of Fun.
Tutorial By Deadly_Shadow. Idea By Deadly_Shadow. There May Be Others But I Thought Of This Way. If You Are To Post This Or Put On Site Or Anything Copying File Then Atleast Say Tutorial By Deadly Shadow. Oh Yes, The Links. I Haven't Forgotten.
http://www.halomods.com/downloads/pafil ... ile&id=122
http://www.discreet.com/products/gmax/
http://www.swissquake.ch/chumbalum-soft/
http://www.gmaxsupport.com/html/download.asp
http://dsmith.gmaxsupport.com/Essential_Tools.htm
Any Questions, Comments, Or Additional Info Will Be Appreciated And Answered If A Question.
1. You Need Several Programs.
2. Halo Map Tools - HaloMods Downloads Section
3. Gmax - Discreet.com
4. Milkshake 3D - swissquake.ch
5. A Plugin For Gmax ( OBJ Importer )- gmaxsupport.com
6. And A Plugin For Gmax ( .md3 exporter ) - dsmith.gmaxsupport.com
7. If You Want Exact Links Then Look At Bottom Of This Document.
8. Now That We Have All This, Then Put MD3 Exporter Into Gmax Plugins Folder.
9. And Put OBJ Importer Into gmax\scripts\startup
10. Now Open Halo Map Tools And Select Your Model From PC Models.
11. Save Your Model And Then Open Gmax.
12. When Opened Go Under The Hammer.
13. Now Go Under Max Script.
14. Under Utilities Select The Plugin And Import Your OBJ.
15. You'll Have To Zoom In A Lot To View The Model.
16. Edit And Make Sure You Have Less Or Same Indicies.
17. Export As MD3 Using Plugin. Open It In Milkshake.
18. Save As OBJ.
19. Import In Halo Map Tools Overwriting Your Old Model.
20. Save And Have Lots Of Fun.
Tutorial By Deadly_Shadow. Idea By Deadly_Shadow. There May Be Others But I Thought Of This Way. If You Are To Post This Or Put On Site Or Anything Copying File Then Atleast Say Tutorial By Deadly Shadow. Oh Yes, The Links. I Haven't Forgotten.
http://www.halomods.com/downloads/pafil ... ile&id=122
http://www.discreet.com/products/gmax/
http://www.swissquake.ch/chumbalum-soft/
http://www.gmaxsupport.com/html/download.asp
http://dsmith.gmaxsupport.com/Essential_Tools.htm
Any Questions, Comments, Or Additional Info Will Be Appreciated And Answered If A Question.