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Water in infinity need help.... i rebuilt it in from Sc....

Posted: Sun Aug 22, 2004 4:50 pm
by oldscoolmodz
ok hi,
i just rebuilt the fog from Silent cartographer into infinity and yes the fog is the water. now i need to know how to get it to show up it shows up in hmt and i messed around with my fog plugin i have and did some hex and it still don't show up how do i get it to show up in the map is all i'm asking if you could tell me it would be greatly appreiciated.

Posted: Mon Aug 23, 2004 9:33 am
by shadow wolf
Well, if ur talking about the water debris, u need 2 use this tut (find where i got 2 and carry on from there)

-------- Starting Up --------
1. Create a folder called 'Weather'
2. Copy a fresh copy of the map you are going to use into this folder

-------- Beginning The Process --------

3. Open HMT
4. Open the map you placed in your 'Weather' folder
5. Goto 'Tools', 'Extract', 'Batch Extract'
6. Check 'Save Metadata'
7. Open 'B40.map' in HMT
8. Scroll down to [rain]
9. Click 'levels\b40\snow'
10. Check 'Recursive' in 'Tag Information'
11. Click 'Save Meta'
12. Save these files into your 'Weather' folder

-------- Rebuilding The Map --------

13. Goto 'Tools', 'Rebuild Map'
14. Choose the map in your 'Weather' folder as your original map
15. At the bottom, click 'Add'
16. Browse to, 'levels\b40\snow.rain.meta'
17. Hit 'Rebuild'

-------- Adding The Snow--------

18. Open the rebuild map in HMT
19. Scroll down to the [rain] tag
20. Click 'levels\b40\snow'
21. In 'Tag Information', find "ID: _ _ _ _ _ _ @ 0x_ _ _ _ _ _"
-. E.g. ID: "EB8C0A18 @ 0xA11AAC"
22. Copy the 1st set of numbers, (e.g. EB8C0A18)
23. Expand the 'Utilities' section underneath
24. Paste the number into the text box on the left of 'Swap Endian'
25. Click 'Swap Endian' and make a note of this number
25. Close HMT
27. Open your map in a hex-editor
28. Goto 'Edit', 'Find'; enter NAIR and click find.
29. Underneath, or to the right of the location, you should see FF FF FF FF
30. Replace this with the number you got from the 'Swap Endian' box

Posted: Mon Aug 23, 2004 11:50 am
by Phenomena
its not a weathe rparticle he's taking the fog from silent cartgrofer

Posted: Mon Aug 23, 2004 11:52 am
by shadow wolf
o, ok, nm then

i tried looking, but i couldn't c any actual fog?!

nm, maybe i dont play SP enough
:(

hehe

Posted: Mon Aug 23, 2004 9:25 pm
by oldscoolmodz
the fog in this case is the water!!! but thanx for the weather particle tut

Posted: Mon Aug 23, 2004 9:43 pm
by Danke
Yeah, water is too complicated for Halo's engine. And mirrors too.
Wait....Weren't both of those in Duke Nukem 3D?

Posted: Mon Aug 23, 2004 10:34 pm
by Scarecrow
Hehehehehehe i had a friend who made a map with mirrors in it..... it was funny cuz most people were so dumb that they ran into the mirror while shooting at themselves, and cuz he made it so the mirror reflects bullets u copped damage while u were running........