AI respawning

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
@THEGUY@





Posts: 14
Joined: Fri Jul 09, 2004 2:08 pm
Location: Oh...so now suddenly all of you people wanna know?

AI respawning

Post by @THEGUY@ »

I've been able to put AIs into MP maps but I can only get them to spawn inside a vehicle, how I get AIs to spawn outside a vehicle? Besides flipping it over in SparkEdit, I want freshly spawned AIs, as in such successful maps like Beach Assualt, successful AI spawning and putting AIs on separate teams, creating an AI war, how would I do that too?
Hex117





Posts: 30
Joined: Sun Apr 11, 2004 4:26 pm

Post by Hex117 »

Yeah, that's something a lot of people, including myself, have been working on, any breakthroughs and we'll let ya know, but i've never heard of beach assault...
@THEGUY@





Posts: 14
Joined: Fri Jul 09, 2004 2:08 pm
Location: Oh...so now suddenly all of you people wanna know?

Post by @THEGUY@ »

Do a search on it, very fun AI map (in CE), give them all sniper rifles, and see how long you can last lol.
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

Oh, thats CE.. Its easyer to make AI respawn in CE..
Image
@THEGUY@





Posts: 14
Joined: Fri Jul 09, 2004 2:08 pm
Location: Oh...so now suddenly all of you people wanna know?

Post by @THEGUY@ »

Voided wrote:Oh, thats CE.. Its easyer to make AI respawn in CE..
Hmm, would there be a tutorial on editing CE maps, or shall I find out the hard way? Either way, thanks for gving such information, but I've never messed with CE editing...
Scarecrow





Posts: 469
Joined: Mon May 17, 2004 7:21 pm

Post by Scarecrow »

Well my work here is done.......
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

@THEGUY@ wrote:
Voided wrote:Oh, thats CE.. Its easyer to make AI respawn in CE..
Hmm, would there be a tutorial on editing CE maps, or shall I find out the hard way? Either way, thanks for gving such information, but I've never messed with CE editing...
I wouldn't know how, but its not editing, You'll have to make a whole map from scratch, which includes AI.
Image
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

Not if you know how to make one.
Image
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

Nope.

But if your trying to say im a HEK n00b, go ahead, say it.

Why? Because its true, I wouldn't know the first thing about HEK.
Image
[FnI] Xkal





Posts: 173
Joined: Sun Jul 11, 2004 8:16 pm
Location: waiting for edwin to finish his part while working on elite wars

Post by [FnI] Xkal »

nice, nice
Xkal
D3V0N





Posts: 347
Joined: Fri Dec 26, 2003 12:14 am

Post by D3V0N »

Wow insulting on an online forum is so cool and 1999ish. Guys cut the crap come on I shouldn't have to clean so much because some can't follow rules and/or hijack other's threads.
maegus15





Posts: 970
Joined: Tue Dec 23, 2003 6:34 pm

Post by maegus15 »

MasterChief2552 wrote:ya know, voided, sometimes things are easy. easy doesn't necessarily mean fun or easy. do you see where im going with this?
Just like Hard things are fun :D
maegus15





Posts: 970
Joined: Tue Dec 23, 2003 6:34 pm

Post by maegus15 »

Not for me.
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

nope. If for most people things like bricks and cars and stuff are hard, for him they are soft and jello-like. he can stand in the street and leet cars schlump around him.

:p
"If you go to Z'ha'dum you will die."
Post Reply