Invincibility when getting blown up
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NST001NS001
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Invincibility when getting blown up
hello. I waz wondering if anyone could help me with something. I'm starting to do halo jump movies. I want to be invincible so i will survive to see the explosion and how high i will go. Plz help. Invinciblity. I already modded the SP map on Halo: Trial so I will not die falling.

Do you mean live through the Banshee when it exsplodes? Because thats impossible even if you where unvicable. I recorded a elite getting blown up in a Banshee and slowed it down frame by frame, IT showed up as the Elite dyeing BEFORE the Banshee Blows up.
But to anser your Q.....
Open up HMT
Go to Collition Model
Open up the tag named: charictars\cyborg\cyborg
Go to the matirials box and click on 0
2 numbers will come up bellow the Martirials box in 2 other boxes
Turn them both to 0
Now Select the Matirial Box again and Select 1
Do the same as last time
Keep doing this with all the Matirial numbers. You are now invisable.... Have fun!
But to anser your Q.....
Open up HMT
Go to Collition Model
Open up the tag named: charictars\cyborg\cyborg
Go to the matirials box and click on 0
2 numbers will come up bellow the Martirials box in 2 other boxes
Turn them both to 0
Now Select the Matirial Box again and Select 1
Do the same as last time
Keep doing this with all the Matirial numbers. You are now invisable.... Have fun!
that is the stupidest thing I have ever heard...Edwin wrote:get HMT
open the map you wish to make the change(s) on
edit the Damage tags (!jpt) so that the various explosives do a damage of 0.00001 or something, (0 wont work for some reason)
1. Open Up HMT
2. Goto the Colision Model Tag
3. Swap The cyborg (i think it has the mp on it) with the colition model of the rock...
4. close the map and have fun.
or you can do what ICEFIRE said, but this is faster....
and that's even dumber, again you have the problem of stiff arms and running into things ur not toutching.Equinox wrote:that is the stupidest thing I have ever heard...Edwin wrote:get HMT
open the map you wish to make the change(s) on
edit the Damage tags (!jpt) so that the various explosives do a damage of 0.00001 or something, (0 wont work for some reason)
1. Open Up HMT
2. Goto the Colision Model Tag
3. Swap The cyborg (i think it has the mp on it) with the colition model of the rock...
4. close the map and have fun.
or you can do what ICEFIRE said, but this is faster....
"If you go to Z'ha'dum you will die."