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getting exception error on certain mod, help please

Posted: Tue Dec 09, 2003 4:20 pm
by Beastman
Ok this is a mod i made for silent cartographer, its got a banshee that replaced the warthog, it shoots rockets on both weapons, pistol that shoots rockets, also hase 5000 clip and ammo and zooms twice 2X and 10x. I can walk on walls, am invisible, and invunerable to falling. Ok so like a min after i start playing it gives me this exception error and closes on me. Ive done most of the things in this mod before and they work fine. I think its the banshee thats is screwing it up but ive done it before and it worked. the things i havnt done is put it all together. So if anyone has any ideas on how to fix it or whats wrong, i would GREATLY appreciate it if u could reply. THanks

Posted: Tue Dec 09, 2003 4:28 pm
by shadowbeast
ok usually for me it gets exception wheneva i put in a vehicle tha doesn't go there. but having that clip 5000 or whatever is probably not good. the rockets invisible, and no fall damage is fine though

Posted: Tue Dec 09, 2003 4:31 pm
by Beastman
yeah i guess so, i just dont see y it would crash when ive done it before in another level is all. Ive done both teh 5000 and the banshee. i thought it was crashing only when i was in the banshee but i can walk around for a certain amount of time and it crashes, it seems to be about a min to a min and half til it does. but any other sugestions i would be happy for. thanks!

Posted: Wed Dec 10, 2003 3:27 pm
by Runner
Why not just make it have infinite ammo?? In HMT put the ammo used per a shot to 0....No reloads and no running out

Posted: Wed Dec 10, 2003 9:35 pm
by Haloking
i tried the same thing on the SC and i noticed that the exception error comes right when echo 419 is above the small structure where you come into contact with hunters outside. Note: this is not the structure facing the water.