covie dropship help
-
- Posts: 958
- Joined: Thu Jan 29, 2004 1:39 pm
![]() |
... And? I realize that, ICEFIRE.... Why did you just post that? By saying "Anyways, if you PMI the dropship into BG, the camera thing should be there almost automatically... unless it was imported with the Lifepod or the Pelican...," I was commenting on your statement that you would need to import the camera in BG in order to be able to swap it...
- MasterNeoChief
- Posts: 2431
- Joined: Tue Dec 23, 2003 9:34 am
- Location: The Netherlands
![]() |
- MasterNeoChief
- Posts: 2431
- Joined: Tue Dec 23, 2003 9:34 am
- Location: The Netherlands
![]() |
-
- Posts: 81
- Joined: Wed Mar 17, 2004 3:13 pm
ok i fixed the problim nowi have another i tryed rebulding the map with every thing in it the covinent and the vehicales and i think im not soppost to overwrite the effect bit or shader but it says i have to when i rebuild the map it says something about the pelicon dependincys dont excist cant spell 
