Two Questions.

Discuss general issues about modding HaloPC. Post ideas for mods here.
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XLoneXWolfX





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Two Questions.

Post by XLoneXWolfX »

1. How to I spawn pmied vehicles in a MP map without metaswaping?(I've tryed messing with the senario ect.

2. How do I remove the water from death island?

thanks = P
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Andrew_b




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Post by Andrew_b »

ok...use sparkedit.

Also for question 2. The water is a fog plane which is part of the bsp....mess with the fog settings. although the sound will still be there...meh im to lazy to go try it.
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XLoneXWolfX





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Post by XLoneXWolfX »

Andrew_b wrote:ok...use sparkedit.

Also for question 2. The water is a fog plane which is part of the bsp....mess with the fog settings. although the sound will still be there...meh im to lazy to go try it.
Ok thanks, but the sparkedit wont work for the vehicles, I've even set it to spawn on all gametypes in phenom's scenario tag.
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Andrew_b




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Post by Andrew_b »

import tag into the scenario...then select a vehicle that has the scenario flags you wish. such as...the default warthogs to spawn in every game type...etc. Then dupe the warthog for example and swap it with the tag you just put into the scenario. Its not rocket science.
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XLoneXWolfX





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Post by XLoneXWolfX »

I mean without metaswaping.
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WaeV




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Post by WaeV »

You have to swap something. One way to get extra stuff in a map is to:

1: Use Philly's duplication tutorial to duplicate an [itmc] tag
2: In the rebuilt map with sparkedit duplicate an item, the sniper rifle for example
3: In the [scnr] section in HHT find an [itmc] that references the sniper rifle and swap it with your duplicate [itmc].
4: In the [itmc] section in HHT change your duplicate [itmc] so that it references the vehicle you PMI'd
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Andrew_b




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Post by Andrew_b »

Not meta swapping...in sparkedit swap the object. Does no one know anything anymore? Holy Hell.
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