Modelling help
- FrozenMuffinofDoom
- Posts: 124
- Joined: Wed Feb 06, 2008 5:43 pm
- Location: Watchin Master Chief's Cryotube...
Modelling help
Yeah, k, so I was editing the spartan model, I was just moving the Vertex pieces of the sun shade on the helmet to make it look like an ODST. But when I try to import back into Halo, it says too many Verticies. Plz Help!!!
Use misfit modeller. That's all I can say. Remember to uncheck the 'save normals' box when saving!
For anybody still wondering where FTD has gone, here it is.
- FrozenMuffinofDoom
- Posts: 124
- Joined: Wed Feb 06, 2008 5:43 pm
- Location: Watchin Master Chief's Cryotube...
- FrozenMuffinofDoom
- Posts: 124
- Joined: Wed Feb 06, 2008 5:43 pm
- Location: Watchin Master Chief's Cryotube...
- FrozenMuffinofDoom
- Posts: 124
- Joined: Wed Feb 06, 2008 5:43 pm
- Location: Watchin Master Chief's Cryotube...
- FrozenMuffinofDoom
- Posts: 124
- Joined: Wed Feb 06, 2008 5:43 pm
- Location: Watchin Master Chief's Cryotube...
Fun fact: The plural of 'vertex' is 'vertcies'.
Extract some clean models and start again. Select verticies using the 'select verticies' tool, and move them using the 'move' tool. Then save the model and uncheck the first box. I don't like to be patronising, but it's not rocket science.

Extract some clean models and start again. Select verticies using the 'select verticies' tool, and move them using the 'move' tool. Then save the model and uncheck the first box. I don't like to be patronising, but it's not rocket science.
For anybody still wondering where FTD has gone, here it is.