Hello, I believe that if you clicked on this topic then you are willing to help me with my problem. I am very dedicated to becoming very good in modding. And I was told that I needed Halo Map Tools v3.5, so i downloaded it, and currently following the tutorial that comes with it. I am at this part:
(Now that the model is extracted, it must be repaired and it's data added to the HMT BSP/Model Chunk
- Go to Tools->Model Decrapper/BSP Builder
You will notice several text boxes and a blank model list at the top.
- Right click in the top area and choose "Add"
- Browse to "C:\Project\New Items\Pelican\vehicles\pelican" and choose "pelican.mod2.meta"
- For Existing Vertex Area browse to the "C:\Project\Carousel BSP Build" folder and choose "carousel.vertices"
- For Existing Index Area, in the same folder choose "carousel.indices"
- For Existing BSP Block, in the same folder choose "carousel.sbsp")
I right clicked in the top area, browsed to that area, and chose "pelican.mod2.meta" and a message comes up saying-"Raw vertices file not found!"
What do i do? did i miss a step? Thank you very much to those who help.
Halo Map Tools v3.5 problem
try extracting the raw model again, and make sure it's in it's correct path
i've had this problem before, and i think that fixed it. Load your CSV file again and extract the raw model data. If it's called vehicles/pelican/pelican, be sure to save it into vehicles/pelican. good luck
btw, im very impressed that you joined today and you are actually competent
if you ever need help feel free to pm me
i've had this problem before, and i think that fixed it. Load your CSV file again and extract the raw model data. If it's called vehicles/pelican/pelican, be sure to save it into vehicles/pelican. good luck
btw, im very impressed that you joined today and you are actually competent

if you ever need help feel free to pm me

conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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