Help with my BSP conversions

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Philly




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Help with my BSP conversions

Post by Philly »

Well, don't tell anyone, but I've converted b40_a to bloodgulch, with the intent of making H3 Valhalla. Iv'e got everthing green and grassy, but it seems that the more I move the player spawns, the more exeptions I get. I think it happened when I moved some spawns inside that giant canyon place with the 2 bridges, and one bridge is broken. :cry:
I am willing to rebuild again, as long as someone can help...
NOTE: If you do help, and I get it fixed, your name will be in the credits and I'll praise you forever!
For anybody still wondering where FTD has gone, here it is.
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Cryticfarm





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Post by Cryticfarm »

Make sure you move all the spawns.
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Philly




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Post by Philly »

Done that, years ago.
For anybody still wondering where FTD has gone, here it is.
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Cryticfarm





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Post by Cryticfarm »

Then I don't know. That bsp is convertible, I've done it before....
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Andrew_b




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Post by Andrew_b »

yeah that bsp...

The room with the 2 bridges exception. trust me i know this for a fact. spent 2 weeks making a mod in there...and then it exceptions.
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Cryticfarm





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Post by Cryticfarm »

Now I remember, I used the 2 bridges from d20.
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Philly




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Post by Philly »

Ok, I rebuilt the map again.
I didn't work when i moved the spawns inside the map, nowhere near the bridges bit. :evil:
For anybody still wondering where FTD has gone, here it is.
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Post by BOB{MOD} »

make sure all of ur spawn points and all of your senery and other stuff have 3 of the lines (in spark edit) out of the ground.
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Andrew_b




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Post by Andrew_b »

dude that wouldnt do anything....
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Philly




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Post by Philly »

True. :P
For anybody still wondering where FTD has gone, here it is.
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phoenix
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Post by phoenix »

could you make picture in sparkedit where exactly you are trying to move the spawns...i might help you
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