Adding Weapons Onto MP Map

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DeadHamster




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Adding Weapons Onto MP Map

Post by DeadHamster »

I know how to duplicate weapons using a rebuild, My question is if there's anyway to add these weapons into the map without replacing another weapon, or using CE.

I know on SP maps you could duplicate the weapon and then swap it in Sparkedit, but it doesnt work the same way on MP maps.
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phoenix
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Post by phoenix »

nope , i dont think so.Its the same...I did this many times.Ctrl+c then swap.Thats all.
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DeadHamster




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Post by DeadHamster »

Andrew B wrote: this is what you do....in hmt you click the weapon. and at the top of hmt there are three boxes like

"weap, obje, yyyy" or something. change those to vehi obje yyyy (weird looking y's.)

now click save, and the weapon will move to a vehicle.

no open sparkedit. click tools->import tag into scenario, and input a vehicle tag that is the weapon

Thanks very much to andrew b for that. There's the answer if anyone else needs it.
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Post by Philly »

Arrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrg!

Sorry, it took me ages to figure that out.
For anybody still wondering where FTD has gone, here it is.
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DeadHamster




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Post by DeadHamster »

haha, I had no clue how I even might get this to possible theoritically work. And when he told me this, i was so mad at myslef for not getting it, i read so many things about adding veichles as scenery, and I dont know why i didn't think of this as working too
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