Spark edit question relating to a sp conversion

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tripl3x





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Spark edit question relating to a sp conversion

Post by tripl3x »

I did a sp to mp conversion and injected a pelican with it. I can see the pelican i sparkedit. How do i get it physicaly int map? I don't see it in the vehicle list in hmt.

Any ideas?

Thanks

Edit. Just realised I can see pelican in hht. Maybe i can do something with it now but i need to mess around with it. If anyone has any experiance with this i would be greatfull.

Edit 2.. Sorry I found it in hmt Mod2. I think i have to change it to scenery and then back to vehicle in sparkedit?? Anyone
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Andrew_b




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Post by Andrew_b »

all you didd was inject the model...you need to inject the whole vehicle...
tripl3x





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Post by tripl3x »

I see.

Strange though. Why would someone make a tut for injecting a model if you cant do anything with it after injecting it?
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Andrew_b




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Post by Andrew_b »

...you just injected the model...lemme guess you followed the tut that comes with HMT...next time just add all the tags.
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Philly




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Post by Philly »

When rebuilding, add: 'peliacan.vehi.meta', nothing else.
For anybody still wondering where FTD has gone, here it is.
tripl3x





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Post by tripl3x »

Thx guys. I still have the folders so i should be able to simply build again.

Philly- I just took a look at your plasma rifle. Very nice. At distance mine seems to change colour.
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Andrew_b




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Post by Andrew_b »

they all do...even the ones that come with the game.
tripl3x





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Post by tripl3x »

BTW the map is a bit darker than i would like. Is there a way of brightning it?

Except ofcourse in bitmaps.
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