SP to MP problem

Discuss general issues about modding HaloPC. Post ideas for mods here.
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wanksta
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SP to MP problem

Post by wanksta »

ok im trying too convert the bsp x10hangar from the map a10.map

the rebuild goes fine but when i try and open it in sparkedit i get a eror saying

seek failed on unnamed file

also in hmt it says the size of the sbsp.meta file is 0kb which is definitely odd.

and when i try too run it in halo pc it just stops responding it dosent crash though it just stops responding. this is weird and i want too know whats wrong with this thing. i used this tutorial

http://www.halodocs.com/forums/index.ph ... ,61.0.html
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Post by Andrew_b »

i dont think that hangar works...try the d40 one...because in sparkedit the halo vehicle is in the hangar...and ingame you can see the halo vehicle from the control center in the POA...
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Post by wanksta »

Andrew_b wrote:i dont think that hangar works...try the d40 one...
i understand that and i will try it :wink:
Andrew_b wrote:..because in sparkedit the halo vehicle is in the hangar...and ingame you can see the halo vehicle from the control center in the POA...
but i have no idea wtf you are ranting about here :shock:




and you know its kinda funny. im a pro at CE but something simple as this in PC gives me errors all day long :? its kinda weird how modding ce is so much different than modding pc
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Post by Andrew_b »

you dont mod CE...you make with CE...you mod with halo



and in A10 the halo you see is a vehicle...and in sparkedit the halo vehicle is located in the a10 hanger....so i dont think that hangar really exists (i think they just use it for cinematics)
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Post by wanksta »

still dosent work i tryed it with the d40 hangar and got the same error. :(
anyone else have any ideas?
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Post by Andrew_b »

are you doing CE->PC SP->MP???

conure has a tut about something with CE->PC SP->MP bsp stuff
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Post by Patrickh »

before you rebuild, find levels/test/mapname/mapname.scnr.meta and open that file with a hex editor. find psbs towards the bottom and count back 16 bytes. type in 0008 0000. save and continue as normal. try that
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Post by wanksta »

thats not in the tutorial. lol what all is this hex shit doing anyway i was wondering :?
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Post by Titusz »

the hex isn't causing this
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Post by Tyler777 »

i got an easyer way to do Full MP-->Demo MP Conversion but i am just screwing around with full halo and halo demo lol need a little bitmap help there
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