Co-OP Online

Discuss general issues about modding HaloPC. Post ideas for mods here.
tjc2k4




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Post by tjc2k4 »

TsukasaZero wrote:Do you have any godly idea of how many fucking times this fucking topic has been disscussed? Use the fucking search button for christ sake.

And you have to know VB.NET btw...and I don't want to spend a lot of cash on the compiler....thing...they use for it (correct?).

.NET compilers are free from Microsoft? I think you'd just be missing the IDE...
http://www.microsoft.com/downloads/deta ... laylang=en

And as far as learning C or C++ or C#, having learned C++ and looked over a lot of C and a fair share of C#, I'd say C++ would be the way to go. While all the Cs aren't the same, I'd have to agree they do have a lot in common. And it's not as big of a shift from one to the other once you learn one well, so rather than try to check out all 3, concentrate on just one and try to master it as much as possible.
This could also be affected by the fact that I learned VB inbetween C++ and C# so C# reminds me of an odd mix of the two. Anyway, if you want to learn a C, go with C++.
Giles





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Post by Giles »

8) Two Things:

1) Since we're off topic - I wanted to learn C++, so I got a C++ for Dummies book :oops: . Well, it turns out it has a lot of information in it that I didn't need to and didn't want to know, though I only made it through the first few chapters so far. Most of those things I see no possible way they can build on, such as different compilers like "GNU". In any case, they must really be books for dummies - and I thought it was a joke...
Anyway, since you know so much about it, what really is the number one way you'd learn it if you started over?

2) BACK on topic :wink: - If it were easy to make Halo for PC co-op, they would've done it for the official release of the game.

(If it was easy and they didn't - then I suppose we'd all be calling them "crotch-sniffers" by now. :lol: )
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Master_Makayo





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Post by Master_Makayo »

HunterXI wrote:you mean HMT 3.5? not with that... people keep talking that it might be possible because you could convert a SP map and keep the AI spawns, but it wouldn't be possible for several reasons.
he ment HEK
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maegus15





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Post by maegus15 »

15hours download time!!!!! F*ck .net framwork.
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