how do I put an OBJ file in a map

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JocularSnow





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how do I put an OBJ file in a map

Post by JocularSnow »

how do I get an OBJ file of a model into my map?
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gh0570fchurch




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Post by gh0570fchurch »

Just convert it to a .max file before importing it.
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Arbiter Elite





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Post by Arbiter Elite »

ouch umm do u have a mod on? tat has wacky skins like tat and i have a geforce 6600gt it works just fine with halo
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JocularSnow





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Post by JocularSnow »

how do you convert it into a .max and how do you import it?...
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JocularSnow





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Post by JocularSnow »

Arbiter Elite wrote:ouch umm do u have a mod on? tat has wacky skins like tat and i have a geforce 6600gt it works just fine with halo
huh? wtf??
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gh0570fchurch




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Post by gh0570fchurch »

Oh, wait this is for PC? lol I thought it was CE. Ok, you can't really make a new item in the game with it. If you want to import it over something, then open up the model file for what you want to save it over and hit inject file browse to the file and open up. It wont work if you did anything beside move the vertices and indices.
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JocularSnow





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Post by JocularSnow »

i'm sorry but without commas or breaks in sentances your instructions are quite confusing to me. are you trying to say i save it over the model file? if thats the case where would I locate the Model file for whichever weapon (in this case: the sniper rifle)?
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Arbiter Elite





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Post by Arbiter Elite »

firt of all u cant put in ur own models in pc u can only REmodel the models
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JocularSnow





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Post by JocularSnow »

crap! well how do you do it in CE
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