Discuss general issues about modding HaloPC. Post ideas for mods here.
[users]halo2
Posts: 96 Joined: Wed Dec 03, 2003 8:39 pm
Location: Up your arse...I like that word
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by [users]halo2 » Sun Mar 14, 2004 10:11 am
Wow that's nice
.......I would sugest some turets on the top when your able to put i't in halo with the HEK.....that would be awsome!
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[users]ReApEr
Posts: 370 Joined: Sat Feb 14, 2004 9:25 am
Location: Some where other than the Anti Noob HQ
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by [users]ReApEr » Sun Mar 14, 2004 10:11 am
Why the hell would you do that sharkface you are really a dumbass why would you repost all the damn pictures just takes up more of the damn page you could have just said AWSome dude! without all the pics posted again.
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sharkface217
Posts: 377 Joined: Tue Jan 27, 2004 3:46 pm
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by sharkface217 » Sun Mar 14, 2004 10:14 am
ReApEr wrote: Why the hell would you do that sharkface you are really a dumbass why would you repost all the damn pictures just takes up more of the damn page you could have just said AWSome dude! without all the pics posted again.
Sorry. I will post a real thing then.
The pic is nice, but I agree with the gun turret thing. And Banshees would be nice. That would be a nice mod if you could walk on walls Matrix-style and dodge bullets. Just add JB's Bullet Time Mod.
Sharkface217
Coylter
Posts: 46 Joined: Thu Dec 18, 2003 11:42 am
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by Coylter » Sun Mar 14, 2004 10:14 am
I have uploaded the pic of the new version with a much better neutral base :
BTW .. turrets vehicle weapons will be done with Sapien.....there is no way i can do this now.....
Oh and the map is 4000 poly (i can reduce that) and i want to know if its too much.....
Akariel
Posts: 5 Joined: Wed Mar 03, 2004 6:57 pm
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by Akariel » Sun Mar 14, 2004 1:42 pm
how big is it, i mean can you give an example ie: bigger than BG smaller than infinity
[users]ReApEr
Posts: 370 Joined: Sat Feb 14, 2004 9:25 am
Location: Some where other than the Anti Noob HQ
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by [users]ReApEr » Sun Mar 14, 2004 2:06 pm
Akariel wrote: how big is it, i mean can you give an example ie: bigger than BG smaller than infinity
well from the pictures he gave you should be able to see (from my view it is maybe a tad bigger than bg).
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Coylter
Posts: 46 Joined: Thu Dec 18, 2003 11:42 am
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by Coylter » Sun Mar 14, 2004 2:42 pm
Yea a bit bigger than BloodGulch
Akariel
Posts: 5 Joined: Wed Mar 03, 2004 6:57 pm
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by Akariel » Sun Mar 14, 2004 5:53 pm
you should put more bridges cause any mediocre sniper will have a field day with any one runnin down that center bridge
JagerKatze
Posts: 136 Joined: Mon Feb 23, 2004 2:38 pm
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by JagerKatze » Sun Mar 14, 2004 5:58 pm
this is to more or less be realistic game correct? Correct. Thus, this single bridge that you are forced to cross into unknown terrain is great...have to use teamwork to go against the ambushes...take out banshees and such and its set for teamwork.
Vaati
Posts: 626 Joined: Fri Mar 05, 2004 5:48 pm
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by Vaati » Sun Mar 14, 2004 6:16 pm
THATS COOL!
[VC]CaptainValor
Posts: 449 Joined: Sun Nov 30, 2003 7:06 pm
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by [VC]CaptainValor » Sun Mar 14, 2004 9:05 pm
Coylter wrote: Oh and the map is 4000 poly (i can reduce that) and i want to know if its too much.....
Use Sparkedit to export the BSP of an existing map as an .obj file and open it in your favorite modelling program to count the poly's.
Nice work so far.
rossmum
Posts: 3178 Joined: Mon Mar 08, 2004 12:19 am
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by rossmum » Mon Mar 15, 2004 1:14 am
JagerKatze
Posts: 136 Joined: Mon Feb 23, 2004 2:38 pm
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by JagerKatze » Mon Mar 15, 2004 4:26 am
Hunter wrote:
Dude, don't fucking spam. Noone can know what a smilie means in your opinion. Either say some words and comment, or stfu.
Coylter
Posts: 46 Joined: Thu Dec 18, 2003 11:42 am
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by Coylter » Mon Mar 15, 2004 9:19 am
BG is almost 6000 poly
rossmum
Posts: 3178 Joined: Mon Mar 08, 2004 12:19 am
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by rossmum » Mon Mar 15, 2004 6:28 pm
JagerKatze wrote: Hunter wrote:
Dude, don't fucking spam. Noone can know what a smilie means in your opinion. Either say some words and comment, or stfu.
Go get F***** (I would say it but you might cry). Isn't it obvious I think that this is AWESOMELY COOL!?
Nice work pal! But I think the HEK has become a bit of a joke now.....
Us Canadians rock at everything, eh?
[users]ReApEr
Posts: 370 Joined: Sat Feb 14, 2004 9:25 am
Location: Some where other than the Anti Noob HQ
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by [users]ReApEr » Mon Mar 15, 2004 6:40 pm
Hunter wrote: JagerKatze wrote: Hunter wrote:
Dude, don't fucking spam. Noone can know what a smilie means in your opinion. Either say some words and comment, or stfu.
Go get F***** (I would say it but you might cry). Isn't it obvious I think that this is AWESOMELY COOL!?
Nice work pal! But I think the HEK has become a bit of a joke now.....
Us Canadians rock at everything, eh?
Oh yea
canadians RULE!
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rossmum
Posts: 3178 Joined: Mon Mar 08, 2004 12:19 am
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by rossmum » Mon Mar 15, 2004 7:34 pm
You see the Canadian Hog in quaglinoman's skin pack?
Coylter
Posts: 46 Joined: Thu Dec 18, 2003 11:42 am
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by Coylter » Mon Mar 15, 2004 7:48 pm
yea the hek is a joke