Flying Cryotube?
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Flying Cryotube?
Ok, i recently learned to PMI, which makes me a happy little grunt.
I brang the cryotube into Blood Gultch, and I am wondering, how to make it fly?
I tried everything I know, and still nutin. Please help!
Thanks in advance!
I brang the cryotube into Blood Gultch, and I am wondering, how to make it fly?
I tried everything I know, and still nutin. Please help!
Thanks in advance!
God made the world when we didn't have HMT, imagine having to hex a world like earth.
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- RaVNzCRoFT
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This may be a stupid question, but I can't find any physics for the cryotube, not in the modified map I made or the a10.map, which is where it came from.
Please help (some more)!
Thanks, btw, for responding. And thanks in advance for future help.
Please help (some more)!
Thanks, btw, for responding. And thanks in advance for future help.
God made the world when we didn't have HMT, imagine having to hex a world like earth.
- RaVNzCRoFT
- Posts: 6208
- Joined: Mon Jan 10, 2005 3:05 pm
- Location: Raleigh, North Carolina, USA
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No turret physics either, when I said it classified as a turret, I meant that when you open it up in HMT, and look in the vehicle tag, the 'Turret' radio button is checked. Sorry if Im being dense on something, i'm just kinda new to this.. 
-Cleaned. Get each others phone numbers and continue discussion there
-Cuda

-Cleaned. Get each others phone numbers and continue discussion there

-Cuda
God made the world when we didn't have HMT, imagine having to hex a world like earth.
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it doesnt have any physics and no messing with the turrets physics wont help. what i suggest is opening HHT and going to the crytube tag and swaping out the nulled out physics dependency for the banshees why because the banshee is alot easyer to fly than the pelican. Next open HMT assuming u have the 60 plugin pack and go down to the cryotube tag then open a second map (not the one ur moddifieng) and go down to the banshee the n go back to ur mod make all of the cryotubes things look like the banshees and when u get down to the seats click the box and selects zero and check driver and that should be able to make it fly...
- RaVNzCRoFT
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Nah, I got it today and it worked. Make sure you have the model of the cryotube in the map. Then in HHT, go to the vehicles tab and click the banshee. Then swap the [mod2]Banshee model with the cryotube model. Voila, it will appear to you as though you're flying a cryotube. It will have the same collision as the banshee, though.
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- Bigern1990
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