Covenant Dropship

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ModX





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Joined: Thu Feb 26, 2004 2:13 pm

Covenant Dropship

Post by ModX »

Has anyone successfully injected the Covenant Dropship into a multiplayer level?

When I tried, I was able to get these pics in Death Island: ( rather large, so just links )

http://s92676496.onlinehome.us/halo%202 ... -08-37.bmp
http://s92676496.onlinehome.us/halo%202 ... -43-64.bmp
http://s92676496.onlinehome.us/halo%202 ... -15-18.bmp
http://s92676496.onlinehome.us/halo%202 ... -59-35.bmp

I don't know why it looks metallic or streches long beams out in every direction. It seems as if the model tries to attach itself to any other thing. It attaches to the cyborg and as well as other vehicles. I don't know if anyone else has been able to do this, but I would like to know if anyone has any ideas as to what I can do to fix it

Thanks,
ModX
XeRoWaVe





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Post by XeRoWaVe »

whao! at least u got it in there damn this is a good start wow looks funky
Beastman




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Post by Beastman »

yes, its been done alot before, not necesarly the drop ship but other objects, it has to do with the raw code gettin screwed up in the process, mono is the only one so far that has gotten it to work properly, i think hes comin out with a plugin to do it soon i heard but could just be a rumor.
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HunterXI





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Re: Covenant Dropship

Post by HunterXI »

ModX wrote:Has anyone successfully injected the Covenant Dropship into a multiplayer level?

When I tried, I was able to get these pics in Death Island: ( rather large, so just links )

http://s92676496.onlinehome.us/halo%202 ... -08-37.bmp
http://s92676496.onlinehome.us/halo%202 ... -43-64.bmp
http://s92676496.onlinehome.us/halo%202 ... -15-18.bmp
http://s92676496.onlinehome.us/halo%202 ... -59-35.bmp

I don't know why it looks metallic or streches long beams out in every direction. It seems as if the model tries to attach itself to any other thing. It attaches to the cyborg and as well as other vehicles. I don't know if anyone else has been able to do this, but I would like to know if anyone has any ideas as to what I can do to fix it

Thanks,
ModX
the way to fix this is in Mono's head (and mine, I think)...

I could tell u thru PMhow I *think* it's possible, but I can almost guarantee that it will be beyond you or will be too time consuming...

I dont mean any offense, but I just have to communicate that my method would be quite difficult...
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ModX





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Joined: Thu Feb 26, 2004 2:13 pm

Post by ModX »

Beastman wrote:yes, its been done alot before, not necesarly the drop ship but other objects, it has to do with the raw code gettin screwed up in the process, mono is the only one so far that has gotten it to work properly, i think hes comin out with a plugin to do it soon i heard but could just be a rumor.
Your right.

Although, I think if I can change the overall meta size of the Scorpion through the hex editor, it may be able to display the Dropship correctly.

Lata,
ModX
XeRoWaVe





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Post by XeRoWaVe »

if its takes over 15min i wouldnt even try it i would READ it cause i think is was phuz who sent me that LOOONG tut to make a library nuke lol that was long enuf buuut if u want send me it through pm ill take a shot at it
ModX





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Re: Covenant Dropship

Post by ModX »

the way to fix this is in Mono's head (and mine, I think)...

I could tell u thru PMhow I *think* it's possible, but I can almost guarantee that it will be beyond you or will be too time consuming...

I dont mean any offense, but I just have to communicate that my method would be quite difficult...
I would love to hear your thoughts on the process, even if it would be too time consuming or difficult.

I'll PM you.
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HunterXI





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Post by HunterXI »

you dont need to anymore... HHT makes this stuff possible really easily...
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MasterNeoChief




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Post by MasterNeoChief »

It does?!
WTF I have to download it man.
Lord





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Post by Lord »

Explain Hunter!!!
And your posts went up by almost 100 from yesterday I think :?
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