Sparkedit Help
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- Posts: 10
- Joined: Wed Dec 07, 2005 5:23 pm
Sparkedit Help
i get the basic idea on how to use sparkedit. My problem is i want to build a structure using fallen logs. I couldnt find any on the map so i went into HMT and made a tree a log. It works in game but sparkedit still sees it as a tree. I could build it but it would take a long time with many hits and misses. can someone tell me how to do this
btw: anyone know what magic does in HMT? thanks
btw: anyone know what magic does in HMT? thanks
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- Joined: Sun May 22, 2005 5:18 pm
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- Posts: 10
- Joined: Wed Dec 07, 2005 5:23 pm
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- Posts: 1412
- Joined: Sun May 22, 2005 5:18 pm
ok got it open up bloodgulch in sparkedit and go to the edit tab and now look for the word mode right beside it is a box click it and find scenery and now click on 1 of the other scenery and click duplicate and now u see the other box below called swap? well go to tat and find a one tat says
something like
scenery\trees\trees_leafy_fallentrunk\tree_
and then drag it wherever u want duplicate and make ur mod
something like
scenery\trees\trees_leafy_fallentrunk\tree_
and then drag it wherever u want duplicate and make ur mod
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- Posts: 10
- Joined: Wed Dec 07, 2005 5:23 pm
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- Posts: 10
- Joined: Wed Dec 07, 2005 5:23 pm
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- Posts: 1412
- Joined: Sun May 22, 2005 5:18 pm
lol dont wory about it and check out my log mod
http://rapidshare.de/files/8751175/bloodgulch.ppf.html
after tat ill be making a stunt log mod(ramps and alot of stuff of logs)[/url]
http://rapidshare.de/files/8751175/bloodgulch.ppf.html
after tat ill be making a stunt log mod(ramps and alot of stuff of logs)[/url]
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- Posts: 10
- Joined: Wed Dec 07, 2005 5:23 pm