editing cubemaps
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- Posts: 552
- Joined: Thu May 12, 2005 4:12 am
editing cubemaps
ive been trying to edit cubemaps in photoshop but when i inject them over the new texture and go in game the cubemap shows up with the mip map surrounded by black. what happened? is there a way to fix it?
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- Posts: 231
- Joined: Sat Jan 17, 2004 9:41 pm
You can't edit a cubemap in PC, period. It contains 6 seperate "faces," and HMT is only able to extract one, as it cannot read the data of the cubemap bitmap beyond the first plate.
So, if you edit and inject, prepare for some pretty messed up results.
Sucks, but that's life.
So, if you edit and inject, prepare for some pretty messed up results.
Sucks, but that's life.
Creator of Cel-Shaded BG...