Working on a map mod want feecback.

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nsilva





Posts: 411
Joined: Wed Nov 30, 2005 3:15 pm
Location: RI
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Working on a map mod want feecback.

Post by nsilva »

Im working on a gephyrophobia mod called JoahBoahsPhobia :)

And i need some advice. Should i add a pelican or two? Random lifepods? PaceMakers?

What i call a pacemaker is actually the cryotube but you ge tin it and their is a healtchpack in there and thats only place to get health

The lifepods would be for shelter not driving.

Any feedback would be nice.

(Im skinning it but i need no help on that)
marcmarteleira





Posts: 137
Joined: Sun Jan 30, 2005 7:32 am
Location: Mississauga

Post by marcmarteleira »

I think I may be able to find a hex code that will allow you to spawn inside the Cryotube because if I remember correctly; somebody had a mod where you spawn in it and it was pretty cool. I suggest you place the spawns on the bottom of the map and place one pelican at the top of the map on the bridge and place medal over the entrances to each base. Then make it so one side on the bottom is red, the other is blue and in the middle of it all is a teleporter to the bridge to reach the pelican. I would then put a warthog chaingun onto the pelican as a weapon for the flyer. Also I would say make it so you are a Elite_Special. Download Knave's "Elite Modding Tools" in the tutorials section and it will come with templates on how to make your elites teamed and it will come with FP arms and I think elite 3rd person animations.
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